Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 12410969289585885192 117 showercigarette the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on July 15, 2025. Slain by Terence ... wielding a +0 trident (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:41 (2307 turns). showercigarette the Conjurer (Deep Elf Conjurer) Turns: 2307, Time: 00:05:41 Health: -5/24 AC: 4 Str: 6 XL: 4 Next: 71% Magic: 9/13 EV: 10 Int: 23 God: Gold: 86 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (100%) e - +4 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) q - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons e - a +4 dagger of venom (weapon) Missiles c - a throwing net Armour a - a +0 robe j - a +0 cloak (worn) q - a +0 leather armour (worn) Magical Staves n - a staff of alchemy Jewellery r - a +5 ring of evasion Wands l - a wand of digging (6) Scrolls d - 4 scrolls of identify {unknown} g - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} o - a scroll of blinking {unknown} p - 2 scrolls of enchant weapon {unknown} t - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of might {unknown} h - 3 potions of lignification {unknown} i - a potion of brilliance {unknown} k - 2 potions of curing {unknown} s - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations * Level 1.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 36% 3d9 14% 3 Inner Flame Hex/Fire 5% N/A 41% 3 Tukima's Dance Hex 5% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 43% 4 Awaken Armour Erth/Frge 10% N/A 82% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 99% 5 Magnavolt Erth/Air 2% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:3 1 runed translucent door, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are engulfed in toxic fumes. You are poisoned. You feel very sick. You feel very sick. You feel very sick. You feel sick. Things that are here: a +0 club; a goblin skeleton You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You open the door. You feel sick. You are no longer poisoned. There is an open door here. Terence screams, "I hate armataurs! They have no honour!" Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence attacks as he pursues you! Terence misses you. Casting: Fulminant Prism (astonishingly dangerous; 34% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##....#######.##................# ##....# #...#..............## #....# #.#.........#.....## #....# #.####+####.####### ###### #.'.......'.# #.#.≈...≈.#@# #.#)≈._.≈.#.# #.#.≈...≈.#)# #.+.@.@...'.# ######'####.# #......# ######## You could see Terence. Vanquished Creatures An orc wizard (D:3) 4 adders 2 ufetubi (D:3) 3 dart slugs A ribbon worm (D:2) 4 orcs (D:3) An endoplasm (D:2) 3 giant cockroaches 2 hobgoblins 4 quokkas 2 ball pythons (D:1) 2 bats 3 frilled lizards 6 goblins 5 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | showercigarette the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 495 | D:1 | Learned a level 2 spell: Searing Ray 807 | D:2 | Reached skill level 5 in Conjurations 807 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1658 | D:3 | Found a shimmering altar of Xom. 1713 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1773 | D:3 | Reached skill level 1 in Alchemy 1869 | D:3 | Learned a level 4 spell: Fulminant Prism 2104 | D:3 | Reached skill level 5 in Spellcasting 2242 | D:3 | Noticed Terence 2307 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_six_doors_small, minmay_misc_feat_alley, chequers_serial_rivers_micro_b, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Alchemy | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 57 | 15 || 72 Searing Ray | 8 | 6 || 14 Fulminant Prism | | 1 || 1 Armour: Robe | 2 | || 2 Leather armour | | 2 || 2 Dodge: Dodged | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2304 | 2266 | 38 | 51 | 1863 | 3 | 768.0 | Dungeon | 2304 | 2266 | 38 | 51 | 1863 | 3 | 768.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 981 daAuts D:3: 695 daAuts D:1: 626 daAuts