showercigarette Level 1 of the Dungeon (4, 20, D:1) a +0 club a goblin skeleton (16, 13, D:1) a frilled lizard corpse (skeletalised by now) (28, 20, D:1) a hobgoblin skeleton (30, 10, D:1) a +0 club (38, 32, D:1) a ball python corpse (skeletalised by now) (42, -1, D:1) a +0 ring mail (53, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (0, 3, D:2) the felid corpse of Natasha (skeletalised by now) (4, 26, D:2) a +0 ring mail (20, 25, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (28, -11, D:2) a +0 hammer (28, 5, D:2) a bat skeleton (28, 8, D:2) a bat skeleton (31, -12, D:2) a +4 quarterstaff of chaos (38, -14, D:2) a +0 hammer (40, -13, D:2) a +0 hammer (41, -11, D:2) a +0 hammer (41, 33, D:2) a +0 short sword (45, 33, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 33, D:3) a +0 club (26, 25, D:3) a +0 short sword (35, 16, D:3) a +0 dagger (35, 21, D:3) a +0 dagger (45, 8, D:3) a +0 flail (45, 9, D:3) a +0 club (53, 21, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Yfeuqing's General Store a +0 great mace (140 gold) a scroll of identify (28 gold) a parchment of Inner Flame (151 gold) a scroll of identify (28 gold) a +2 hand axe of distortion (273 gold) a +0 robe (12 gold) a +0 flail (49 gold) a parchment of Summon Hydra (302 gold) (0, 0, D:4) a +0 hand axe (2, -20, D:4) a +0 club (7, 2, D:4) a +0 spear (8, -22, D:4) a +0 dagger (8, 2, D:4) a +0 flail a +0 whip a +0 flail (9, 2, D:4) a +0 halberd (9, 3, D:4) a +0 ring mail a +0 trident (9, 9, D:4) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (9, 10, D:4) a +0 short sword (10, -7, D:4) a +0 club (15, 2, D:4) a +0 robe (18, -3, D:4) a +0 robe (20, -17, D:4) the +12 short sword "Rioblaol" {freeze, Bane Str+6} Bane: It inflicts you with a random bane when you equip it. Str+6: It affects your strength (+6). (23, 25, D:4) a +0 leather armour (25, -16, D:4) a +0 helmet (25, 15, D:4) a +0 leather armour a +0 flail (25, 21, D:4) a stone a +0 dagger (28, 6, D:4) a staff of earth Level 5 of the Dungeon (20, -12, D:5) a +0 spear (22, -7, D:5) a +0 long sword (23, -9, D:5) a +0 robe (24, -38, D:5) a +0 ring mail (29, -24, D:5) a +1 whip of pain a +0 club a +0 club (35, 3, D:5) a +0 ring mail (45, 2, D:5) a +0 mace (51, -4, D:5) a +0 spear Level 6 of the Dungeon (3, 11, D:6) a +0 club (17, 26, D:6) the +9 short sword "Pun Qaza" {flame, rC+ rCorr Dex+4} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (20, -4, D:6) a +0 short sword (26, 23, D:6) an inkwell talisman (43, 7, D:6) a +0 dagger a +0 leather armour of poison resistance (48, -5, D:6) a +0 dagger (49, 7, D:6) a +0 dagger (56, 1, D:6) a +0 falchion (58, -8, D:6) a +0 leather armour (59, 8, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -1, D:7) a +0 mace (6, -16, D:7) a +0 shortbow (7, -16, D:7) a staff of necromancy (16, -8, D:7) a +0 club a +0 hand axe a +0 hand axe a +0 plate armour a +0 flail (17, -8, D:7) a +0 club (24, 24, D:7) a +0 giant club (27, 19, D:7) a +3 great sword of freezing a +0 robe a +3 hand axe of freezing a +0 robe a +0 spear a +0 robe (27, 20, D:7) a +4 flail of freezing a +0 robe a +5 battleaxe of freezing a +0 robe (36, 24, D:7) a +1 trident a +0 robe (37, 23, D:7) a +0 mace a +0 robe (38, -13, D:7) a +0 long sword (40, 26, D:7) a +0 whip a +0 leather armour (41, -6, D:7) a +0 club (41, 26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (42, 26, D:7) a +4 falchion a +0 robe a +0 club (43, 26, D:7) a +3 scimitar of freezing a +0 robe (51, 22, D:7) a +0 robe Level 8 of the Dungeon (7, 0, D:8) a +0 hand axe a +0 chain mail a +0 hand axe (8, -1, D:8) a +0 trident a +0 glaive (8, 0, D:8) a +0 trident a +0 club a +0 chain mail a +0 club (8, 1, D:8) a +2 whip of freezing (33, -2, D:8) a +0 robe (36, 2, D:8) a +0 mace (38, 6, D:8) a ring of flight (49, 26, D:8) a +0 ring mail (51, 25, D:8) a +0 club (52, -8, D:8) an inkwell talisman (56, 29, D:8) a +0 war axe (58, 19, D:8) a +0 whip (60, 1, D:8) a +0 dagger (60, 21, D:8) a +0 long sword (61, -8, D:8) a +2 heavy spear a +0 ring mail (61, -6, D:8) a +0 club a +0 flail a +0 scale mail a +0 flail a +0 robe a +0 spear (62, -9, D:8) a +0 dagger a +0 robe a +1 heavy spear (62, 16, D:8) a +0 dagger a +0 robe a +0 club a +0 scale mail (63, -9, D:8) a +0 club (63, 14, D:8) a +0 dagger a +0 robe a +0 short sword (63, 15, D:8) a +0 flail a +0 dagger a +0 robe a +0 club a +0 ring mail (63, 16, D:8) a +0 dagger (65, -9, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 2 flux baubles (4, -5, D:9) a +0 robe (11, -18, D:9) a +0 club a +0 orcbow (11, -17, D:9) a +0 mace (11, -15, D:9) a +0 robe a +0 dagger (12, -20, D:9) a +0 hand axe a +0 leather armour a +0 dagger (13, -20, D:9) a +0 hand axe a +0 long sword (17, -19, D:9) a +0 dagger a +0 chain mail a +0 glaive a +0 arbalest (18, -1, D:9) a +0 short sword a +0 leather armour (23, -31, D:9) a +0 robe a +1 great sword a +0 orcbow (26, -36, D:9) 6 stones a +0 short sword a +0 whip a +0 dagger (26, -19, D:9) a staff of cold (26, 3, D:9) a staff of necromancy (27, -36, D:9) a +0 short sword 4 stones a +0 whip a +0 club a +0 dagger of protection (28, -36, D:9) 5 stones a +0 dagger (28, -33, D:9) a +0 dagger (28, -20, D:9) the +5 dagger "Neut" {speed, rN+} rN+: It protects you from negative energy. (28, -19, D:9) a +3 spear (33, -10, D:9) a +0 war axe (35, -43, D:9) a +0 shortbow (42, -20, D:9) a +0 short sword a +0 ring mail a +0 trident (43, -21, D:9) a +0 chain mail a +0 scimitar (44, -35, D:9) a +0 whip (51, -16, D:9) a +0 robe a +0 dagger a +0 club (51, -15, D:9) a +0 hand axe a +0 hand axe (52, -20, D:9) a +0 robe a +0 dagger (52, -14, D:9) a +0 hand axe (54, -38, D:9) a +0 whip (55, -23, D:9) a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 dire flail (56, -38, D:9) a +0 whip (57, -30, D:9) a +0 robe a +0 dagger (57, -28, D:9) a +0 club a +0 dagger (58, -29, D:9) a +0 dagger Level 10 of the Dungeon (6, -12, D:10) a +0 dagger a +0 robe (11, -5, D:10) a +0 halberd a +0 robe (13, 3, D:10) a +0 short sword (14, 3, D:10) a +0 flail (14, 9, D:10) a +0 club (15, 9, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 10, D:10) a +0 whip a +0 whip a +0 leather armour a +0 shortbow a +0 hand axe (16, 6, D:10) a +0 club a +0 leather armour (17, 11, D:10) a +0 shortbow a +0 mace a +0 leather armour a +0 flail (17, 12, D:10) a +0 shortbow Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 broad axe (33, -52, Lair:2) a +2 halberd of freezing (34, -52, Lair:2) the staff "Murmur" {Str+3 Int+3 Dex-5 Conj Tloc} [staff of conjuration] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. (34, -51, Lair:2) a +0 scale mail of cold resistance (35, -52, Lair:2) a staff of conjuration (35, -51, Lair:2) a ring of flight