showercigarette Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold skeleton (6, -19, D:1) a +6 ring of intelligence a +0 ring mail a +0 robe (15, -9, D:1) a +0 leather armour (17, 9, D:1) a +0 dagger (21, -2, D:1) a +0 club (25, 19, D:1) a +0 short sword (28, -3, D:1) a +0 sling (28, -1, D:1) a hobgoblin skeleton (30, 0, D:1) a +0 dagger a goblin skeleton (35, -5, D:1) a bat corpse (skeletalised by now) (36, -17, D:1) a hobgoblin skeleton (36, -5, D:1) a jackal corpse (skeletalised by now) (37, -17, D:1) a rat skeleton (37, 10, D:1) a +1 short sword of flaming a +0 dagger a rat skeleton (38, 13, D:1) a rat skeleton (39, 9, D:1) a frilled lizard skeleton (41, 9, D:1) a ball python skeleton (48, -1, D:1) a rat skeleton (49, -7, D:1) a +0 dagger (49, -1, D:1) a +0 club a goblin skeleton (57, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -8, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (14, -26, D:2) a +0 club (16, -25, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -24, D:2) a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (18, -24, D:2) a +0 spear a +0 animal skin a +0 helmet (18, -23, D:2) a +0 club a +0 dagger a goblin skeleton (18, -22, D:2) a +0 dagger a +0 dagger a goblin skeleton (20, -5, D:2) a +0 robe (21, -12, D:2) a ball python skeleton (24, -4, D:2) a +0 leather armour (26, -13, D:2) a +0 spear (29, -8, D:2) a ball python skeleton (30, -7, D:2) a +0 dagger a goblin skeleton (31, -11, D:2) a frilled lizard skeleton a ball python skeleton a quokka skeleton (32, -27, D:2) a bat skeleton (38, -28, D:2) a bat skeleton (39, -27, D:2) a +0 club a goblin skeleton (39, -4, D:2) a bat corpse (skeletalised by now) (41, -5, D:2) a bat corpse (skeletalised by now) (44, -5, D:2) a +0 whip 2 stones Level 3 of the Dungeon (4, 1, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (7, -14, D:3) a +0 robe (10, -19, D:3) a ball python skeleton (10, -18, D:3) a hobgoblin skeleton (21, -2, D:3) a bat corpse (skeletalised by now) (37, -28, D:3) a ball python skeleton (40, -16, D:3) a bat skeleton (40, -5, D:3) a +0 club a +0 dagger an orc skeleton (40, -3, D:3) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 whip 3 boomerangs an orc skeleton an orc skeleton an orc skeleton (48, -32, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (4, 39, D:4) a +0 sling (9, 18, D:4) a +0 club (11, 11, D:4) a scroll of fog (12, 10, D:4) a scroll of fog (15, 27, D:4) a +0 short sword (15, 29, D:4) a +1 short sword of speed 4 stones a kobold skeleton (16, 7, D:4) a +0 whip 2 stones a kobold skeleton (20, 42, D:4) a hobgoblin skeleton (22, 42, D:4) a +0 trident an orc skeleton (23, 11, D:4) a +0 club (27, 28, D:4) a +0 scale mail (32, 24, D:4) a +0 short sword 3 stones a kobold skeleton (37, 28, D:4) a ball python skeleton (42, 26, D:4) an adder skeleton (50, 40, D:4) a +0 flail (50, 41, D:4) a +0 halberd a gnoll skeleton (51, 41, D:4) a +0 whip a +0 leather armour a gnoll skeleton (52, 40, D:4) a +0 battleaxe (52, 41, D:4) a +0 halberd (58, 41, D:4) a +0 club 5 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 sling "Zefolup" {flame, rC+ Will+ Dex-5 Stlth+} (3960 gold) rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the +0 dagger "Vatui" {elec, rF+++ Str+3} (5330 gold) rF+++: It renders you almost immune to fire. Str+3: It affects your strength (+3). the dragon-coil talisman of Time Monsters {*Corrode MP+10 Str+6} (14850 gold) [dragon-coil talisman] *Corrode: It may corrode you when you take damage. MP+10: It affects your magic capacity (+10). Str+6: It affects your strength (+6). the ring of the Echidna {Fly EV+5 Dex-4 Slay-2 Stlth+} (3600 gold) [ring of evasion] Fly: It grants you flight. EV+5: It affects your evasion (+5). Dex-4: It affects your dexterity (-4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Stlth+: It makes you more stealthy. the +8 spear of the Land of Plenty {freeze, rC+} (5940 gold) rC+: It protects you from cold. the +2 whip "Ukhlionach" {flame, Int+3 SInv} (3200 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the cold staff of Upuec {rC+++ Int-5 Ice} (3900 gold) [staff of cold] rC+++: It renders you almost immune to cold. Int-5: It affects your intelligence (-5). Ice: It increases the power of your Ice spells. the +1 pair of gloves "Fewop" {Dex+5} (2700 gold) Dex+5: It affects your dexterity (+5). the scarf "Ixan" {Repulsion, -Tele Regen+ Dex+6} (2260 gold) -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). the +5 short sword of Compound Interest {freeze, rPois rC+ Dex-2} (4440 gold) rPois: It protects you from poison. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). the +7 whip of Uncertain Death {speed, rElec rPois} (6070 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the dragon-coil talisman of Thoughtfulness {rElec rF+ Dex+3} (13040 gold) [dragon-coil talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the alchemy staff "Caaseag" {rPois Int+3 Ice Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the ring of Caraafuh {rElec rPois AC+4 Stlth+} (5700 gold) [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the +3 leather armour "Ujub" {MP+10} (4500 gold) MP+10: It affects your magic capacity (+10). the ring of Usohair {Dex+4 Slay+3 SInv} (4300 gold) [ring of see invisible] Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. the +6 chain mail of the Lotus Blossom {Rampage +Blink MP-9 SInv} (3600 gold) Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. the necromancy staff "Qousimig" {rF- rN+ Str+3 Necro Tloc} (3690 gold) [staff of necromancy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. the +3 sling "Uliudwuf" {heavy, *Slow rPois Str+3 Dex+5} (4010 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). the +2 ring mail "Pejum" {rPois Int+2 Dex+3} (3570 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (4, 15, D:5) an adder corpse (skeletalised by now) (9, 27, D:5) a +0 giant club a hound skeleton an ogre skeleton (15, -5, D:5) a +0 trident a +0 leather armour an orc skeleton (17, -4, D:5) a +0 leather armour (18, -7, D:5) a +0 hand axe (20, 38, D:5) a +2 helmet (21, 18, D:5) a +0 whip (23, 5, D:5) a +0 halberd (24, 4, D:5) a +0 club (24, 5, D:5) a +0 spear a gnoll skeleton (25, 4, D:5) a +0 spear a +0 ring mail (28, 9, D:5) a +0 giant club (34, 23, D:5) a +0 scale mail (39, 12, D:5) a +0 giant club (44, 6, D:5) a +0 sling Level 6 of the Dungeon (39, -12, D:6) a +0 leather armour (40, 31, D:6) a staff of necromancy (52, 19, D:6) a parchment of Mercury Arrow Level 7 of the Dungeon (9, 15, D:7) a +0 halberd (10, 15, D:7) a +0 halberd (13, 19, D:7) a +0 halberd (17, 0, D:7) a +0 chain mail a ring of wizardry an amulet of faith a +0 hand axe (18, 28, D:7) a +0 halberd (30, -12, D:7) a +0 leather armour (35, -23, D:7) a +0 robe (43, 17, D:7) a +0 hand axe (58, -13, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) 20 gold pieces (28, 20, D:8) a +0 shortbow a +0 club (28, 25, D:8) a +0 plate armour (29, 27, D:8) a +0 pair of boots (31, 20, D:8) a +0 club a +0 leather armour (32, 22, D:8) a +0 spear of venom (32, 24, D:8) a +0 dagger (36, 27, D:8) a +0 quarterstaff