showercigarette Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (2, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -9, D:1) a throwing net (10, 14, D:1) an orb of stardust (10, 17, D:1) a +0 club a hobgoblin skeleton (15, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 36, D:1) a ball python corpse (skeletalised by now) (27, -15, D:1) a +0 robe (27, -9, D:1) a hobgoblin skeleton (31, -6, D:1) a +0 ring mail (36, 27, D:1) a frilled lizard corpse (skeletalised by now) (47, -17, D:1) a ball python corpse (skeletalised by now) (52, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -9, D:1) a hobgoblin corpse (skeletalised by now) (55, -2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Mumaabey's General Store a +0 robe (10 gold) a +0 leather armour (24 gold) 4 atropa-tipped darts (43 gold) a parchment of Summon Ice Beast (105 gold) a condenser vane (480 gold) [Shop] Bekuppow's Antique Weapon Shop a +0 war axe (101 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2320 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +10 scimitar of Noon {venom, Int+3 SInv} (2166 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (14 gold) a +4 spear of venom (742 gold) a +1 mace of protection (307 gold) a +0 morningstar (174 gold) a +0 war axe (101 gold) a +0 short sword (87 gold) [Shop] Yjybbeha's General Store 2 potions of magic (224 gold) a talisman of death (560 gold) a scroll of enchant armour (unknown) (105 gold) a parchment of Shatter (728 gold) a Gell's gravitambourine (2/2) (560 gold) a parchment of Olgreb's Toxic Radiance (182 gold) a +5 ring of evasion (unknown) (504 gold) 3 poisoned darts (25 gold) [Shop] Heakhloil's General Store a parchment of Swiftness (114 gold) a parchment of Iskenderun's Battlesphere (169 gold) 2 flux baubles (65 gold) the +12 glaive of Prune {freeze, Prune} (1105 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. a scroll of identify (26 gold) a +1 hat (143 gold) a parchment of Magic Dart (52 gold) (0, 0, D:2) a +0 mace (3, 33, D:2) a +0 mace (15, 12, D:2) a +0 club a kobold skeleton (19, -2, D:2) a +0 club (24, 29, D:2) a bat corpse (skeletalised by now) (27, 37, D:2) a +0 scale mail (32, 28, D:2) a ball python skeleton (36, 29, D:2) a ball python skeleton (37, 29, D:2) a +0 whip (41, 15, D:2) a +1 helmet (41, 21, D:2) a +0 sling (47, 23, D:2) a +0 sling (54, 7, D:2) a +0 leather armour Level 3 of the Dungeon (2, -5, D:3) a +0 long sword (15, 23, D:3) a +2 pair of boots (16, -8, D:3) a bat skeleton (16, 18, D:3) a +0 short sword a kobold skeleton (37, -1, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Dyvooq's Armour Shoppe a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 pair of boots (49 gold) a +1 pair of gloves of dexterity (181 gold) a +1 leather armour of cold resistance (154 gold) a +0 robe (9 gold) a +2 scale mail of resonance (231 gold) a +3 leather armour of fire resistance (264 gold) (0, 0, D:4) 5 gold pieces (6, 4, D:4) 10 gold pieces (6, 6, D:4) 17 gold pieces (7, -2, D:4) 3 gold pieces (14, 8, D:4) 5 gold pieces a +0 short sword (15, 9, D:4) 14 gold pieces a +0 dagger a +0 club (19, 25, D:4) 5 poisoned darts (20, 14, D:4) a potion of brilliance (24, 4, D:4) 3 poisoned darts (30, -3, D:4) a +0 dagger 2 stones (35, -9, D:4) a +0 short sword (48, 6, D:4) a +0 trident