showercigarette Level 1 of the Dungeon [Shop] Kiehud's Weapon Shop a +0 spear (39 gold) a +0 mace (39 gold) 2 poisoned darts (15 gold) a +0 sling (19 gold) a +0 war axe (45 gold) a +2 sling of freezing (191 gold) a +0 flail (45 gold) a +0 short sword (39 gold) the +5 flail of the Skies Above {freeze, *Slow Int+6} (588 gold) *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). It can be maximally enchanted to +9. [Shop] Huibboq's Assorted Antiques a Gell's gravitambourine (2/2) (960 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2464 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the medusa talisman "Bomics" {rC++ rCorr Int-2 SInv} (1538 gold) [medusa talisman] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. a Gell's gravitambourine (2/2) (960 gold) a scroll of teleportation (72 gold) the ring "Jymmiusk" {rPois Str+6 Dex+5} (1384 gold) [ring of strength] rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). a lightning rod (4/4) (960 gold) a potion of heal wounds (192 gold) the +8 whip "Snakebite" {venom, curare, rPois} (1300 gold) rPois: It protects you from poison. It cannot be enchanted further. (0, 10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (1, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, 25, D:1) a +0 ring mail (22, 20, D:1) a +0 dagger a goblin skeleton (23, 20, D:1) a jackal skeleton (24, 5, D:1) a frilled lizard skeleton (24, 8, D:1) a +0 dagger a goblin skeleton (24, 20, D:1) a jackal skeleton (27, 13, D:1) a +0 mace (29, -3, D:1) a ball python corpse (skeletalised by now) (33, 2, D:1) a +0 dagger a goblin skeleton (45, 22, D:1) a +0 dagger 2 stones a kobold skeleton (45, 40, D:1) a frilled lizard corpse (skeletalised by now) (47, 11, D:1) a bat corpse (skeletalised by now) (54, 44, D:1) a ball python corpse (skeletalised by now) (62, 28, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, 13, D:2) a potion of might (12, -4, D:2) a +0 club an adder skeleton (13, -4, D:2) an adder skeleton (13, 5, D:2) a bat corpse (skeletalised by now) (14, 1, D:2) a bat skeleton (15, 10, D:2) a ball python skeleton (18, -14, D:2) a +0 quarterstaff (18, 14, D:2) a +0 leather armour (22, 16, D:2) a rat skeleton (31, 11, D:2) 3 flux baubles (38, 10, D:2) a +0 short sword a kobold skeleton (39, 12, D:2) a +0 club (39, 13, D:2) a bat corpse (skeletalised by now) (39, 15, D:2) a quokka corpse (skeletalised by now) (39, 16, D:2) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (45, -15, D:2) a +0 short sword (47, 0, D:2) a +0 ring mail (52, 14, D:2) a +1 vampiric dagger a goblin corpse (54, 14, D:2) an orb of attunement (54, 18, D:2) a +0 short sword