Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 8237417131015185168 39 shrubino the Magician (level 3, 0/27 HPs) Began as a Djinni Necromancer on July 25, 2024. Slain by an orc priest ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:08 (1235 turns). shrubino the Magician (Djinni Necromancer) Turns: 1235, Time: 00:04:09 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 83 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - a serpent talisman Scrolls d - a scroll of brand weapon {unknown} f - a scroll of fog {unknown} g - a scroll of torment {unknown} Potions c - a potion of mutation {unknown} e - a potion of enlightenment {unknown} Skills: + Level 1.2 Fighting + Level 2.7 Dodging - Level 1.5 Stealth + Level 1.2 Unarmed Combat + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations Level 0.0 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 b - Vampiric Draining Necr 16% 2d7 10% 3 c - Animate Dead Necr 16% N/A 32% 4 d - Curse of Agony Necr 16% N/A 65% 5 e - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat skeleton barely misses the quokka. The quokka writhes in agony. Your bat skeleton hits the quokka but does no damage. Your bat skeleton misses the quokka. The quokka bites your bat skeleton. Your bat skeleton closely misses the quokka. The quokka barely misses your bat skeleton. The quokka writhes in agony! You kill the quokka! The dead are hopping! Your bat skeleton hits the orc priest but does no damage. The orc priest casts a cantrip, but nothing happens. Your bat skeleton hits the orc priest but does no damage. You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat skeleton hits the orc priest. Your bat skeleton closely misses the orc priest. The orc priest looks encouraged for a moment. The orc priest writhes in agony. Your bat skeleton hits the orc priest. x2 Your bat skeleton hits the orc priest but does no damage. The orc priest writhes in agony. Your bat skeleton closely misses the orc priest. Your bat skeleton hits the orc priest. The orc priest hits you from afar with a +0 trident! The orc hits your bat skeleton with a +0 falchion! Your bat skeleton is destroyed! You are too injured to fight recklessly! The orc priest attacks as it pursues you! The orc priest misses you. Your quokka skeleton bites the orc priest. The orc priest attacks as it pursues you! The orc priest hits you from afar with a +0 trident. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc priest Aim: an orc, wielding a +0 dagger You draw life force from the orc. You feel life coursing into your body. The orc barely misses you. The orc priest hits you from afar with a +0 trident! You die... #. ##.####### ......#.###........# ......#......####<## ......#.#.†...###.# .....# #..#....#.# .... #..####.#.# ###.###..####.#.# #####.............#.# .......@..#########.# .......o..+ ..# .....o.o..# ### .....o.Z..# ..........# ..........# ..........# ..........+ ..........# You could see an orc priest (ally target), 3 orcs and a friendly quokka skeleton. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms 2 ball pythons (D:1) 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) A quokka (D:2) A frilled lizard (D:1) 4 kobolds (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shrubino the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | shrubino set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 271 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 700 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 700 | D:1 | Learned a level 1 spell: Magic Dart 1082 | D:1 | Reached skill level 1 in Fighting 1082 | D:1 | Reached skill level 1 in Unarmed Combat 1235 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic D:2: layout_basic, basic_altar, grunt_ministairs_6 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Unarmed Combat | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 57 Vampiric Draining || 6 Armour: Robe || 22 Dodge: Dodged || 25