Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 14190776664937175823 90 shrubino the Apothecary (level 4, 0/28 HPs) Began as an Octopode Alchemist on Sept 23, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (2110 turns). shrubino the Apothecary (Octopode Alchemist) Turns: 2110, Time: 00:03:12 Health: 0/28 AC: 1 Str: 7 XL: 4 Next: 56% Magic: 8/8 EV: 12 Int: 19 God: Gold: 163 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . j - +2 dagger (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons j - a +2 dagger of electrocution (weapon) Missiles i - 6 poisoned darts Wands g - a wand of roots (7) Scrolls c - a scroll of noise e - a scroll of revelation Skills: + Level 1.2 Fighting - Level 2.2 Dodging - Level 3.1 Stealth + Level 2.7 Spellcasting + Level 2.1 Conjurations + Level 3.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 56% 1d6 4% 1 b - Mercury Vapours Alch/Air 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Olgreb's Toxic Radiance Alch 17% N/A 30% 4 Fugue of the Fallen Necr 2% N/A 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (poisoned, weak, chance to weaken: 100%) Fumes of mercury billow around the gnoll! The gnoll looks even sicker. The gnoll looks even weaker. x2 The gnoll hits you from afar with a +0 spear. Unknown command. You feel a bit more experienced. Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Fumes of mercury billow through the air! Casting: Mercury Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A quokka comes into view. The gnoll is no longer weakened. You closely miss the quokka. Your grab misses the quokka. You squeeze the quokka. The quokka is moderately wounded. The quokka bites you. The quokka bites you but does no damage. You barely miss the quokka. Your grab misses the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. You grab the quokka. The quokka is moderately wounded. You constrict the quokka. The quokka barely misses you. You barely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the quokka. You kill the quokka! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Magic courses through your body. The gnoll hits you with a +0 club. You die... #.#.###g###..#.##..# # ................#..##.# ..#.#######............ ...................... ..#....##..........# ..#.... #.##.......# ......).#. #.##g#..# ..#....##. #.##g#g.# ..#....## #....@..# .# ####......... ..# ########## ..# ..# ### You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 4 adders (D:2) 2 dart slugs 4 ball pythons 3 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins (D:1) 3 quokkas 2 bats A frilled lizard (D:1) 3 kobolds A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shrubino the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 89 | D:1 | Reached XP level 2. HP: 8/17 MP: 0/5 959 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1491 | D:2 | Found a faded altar of an unknown god. 1695 | D:2 | Reached skill level 1 in Fighting 1695 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 1814 | D:2 | Learned a level 2 spell: Mercury Vapours 2110 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Fighting | 1 | 1.2 Conjurations | 2 | 2.1 Dodging | | 2.2 Spellcasting | | 2.7 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Constrict | 3 | 1 || 4 Tentacles | 2 | 2 || 4 Dagger | 1 | 5 || 6 Cast: Sting | 57 | 18 || 75 Mercury Vapours | | 3 || 3 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Skin | 8 | 9 || 17 Dodge: Dodged | 8 | 3 || 11