Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8197408244835087266 2962 shrubino the Conjurer (level 9, -16/68 HPs) Began as a Demonspawn Conjurer on Oct 2, 2024. Was a Follower of Vehumet. Demolished by a two-headed ogre ... wielding a +0 dire flail (19 damage) ... on level 6 of the Dungeon. The game lasted 00:18:38 (9258 turns). shrubino the Conjurer (Demonspawn Conjurer) Turns: 9258, Time: 00:18:38 Health: -16/68 AC: 7 Str: 9 XL: 9 Next: 52% Magic: 1/26 EV: 11 Int: 16 God: Vehumet [*.....] Gold: 413 SH: 0 Dex: 12 Spells: 5/19 levels left rFire + . . F - +6 triple sword "Momifuu" {elec, rElec rF+ rCorr Int-4} rCold . . . (shield currently unavailable) rNeg + + . a - +0 robe rPois + (helmet restricted) rElec + r - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr + j - +0 pair of gloves SInv . H - +0 pair of boots Will +.... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.31/turn x - ring of Orthodoxy {*Slow rElec rN+ Will+ Wiz} MPRegen 0.20/turn %: slow self (1%), wizardry (x1) @: no status effects A: horns 2, ignite blood 1, demonic magic 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer and Ossuary. You collected 413 gold pieces. Inventory: Hand Weapons F - the +6 triple sword "Momifuu" (weapon) {elec, rElec rF+ rCorr Int-4} (You found it in a sewer) Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Missiles m - 23 poisoned darts B - 2 javelins Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) r - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 2 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. H - a +0 pair of boots (worn) Jewellery e - a ring of magical power (left hand) u - a ring of magical power x - the ring of Orthodoxy (right hand) {*Slow rElec rN+ Will+ Wiz} (You found it on level 3 of the Dungeon) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. Talismans s - a flux talisman w - a storm talisman A - a serpent talisman Wands t - a wand of acid (8) E - a wand of flame (2) Scrolls d - 4 scrolls of teleportation f - 3 scrolls of enchant weapon g - 3 scrolls of acquirement {unknown} h - 5 scrolls of amnesia k - a scroll of brand weapon {unknown} n - 5 scrolls of identify {unknown} o - a scroll of torment {unknown} p - a scroll of poison {unknown} q - 2 scrolls of silence {unknown} y - a scroll of vulnerability {unknown} J - 2 scrolls of revelation Potions b - 4 potions of magic c - 5 potions of attraction {unknown} i - 2 potions of invisibility {unknown} l - 2 potions of enlightenment {unknown} v - 7 potions of curing {unknown} z - 2 potions of haste {unknown} C - 2 potions of brilliance {unknown} D - a potion of might {unknown} G - a potion of heal wounds {unknown} I - a potion of berserk rage {unknown} Skills: + Level 5.3 Fighting - Level 2.6 Dodging - Level 2.8 Stealth - Level 2.4 Unarmed Combat + Level 5.8 Spellcasting + Level 6.9 Conjurations - Level 2.1 Necromancy + Level 1.2 Translocations - Level 4.1 Alchemy + Level 4.4 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Momentum Strike Conj/Tloc 34% 3d8 1% 2 d - Vampiric Draining Necr 11% 2d6 7% 3 e - Fulminant Prism Conj/Alch 11% 3d9 6% 4 f - Blink Tloc 16% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 8% 1d2 16% 3 Mercury Vapours Alch/Air 22% N/A 3% 2 Lesser Beckoning Tloc 16% N/A 5% 2 Slow Hex 16% N/A 6% 1 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 11% 4 Volatile Blastmotes Fire/Tloc 12% 2d11 13% 3 Confusing Touch Hex 4% N/A 16% 3 Freezing Cloud Conj/Ice/Air 6% 6-21 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Altars: Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 [ D:2 [[[ D:5 * Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. Spells you cast may paralyse adjacent enemies. Message History (Press . to maintain the ray.) Malevolent energies surge around you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you with a +0 giant club! The orc warrior shoots an arrow. The arrow barely misses your river rat. The arrow barely misses the two-headed ogre. The arrow closely misses you. The two-headed ogre misses you. x2 You climb upwards. Your mindless puppet stays behind. There is a stone staircase leading down here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) Malevolent energies surge around you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. Unknown command. The two-headed ogre attacks as it pursues you! The two-headed ogre hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * A river rat scurries out from under your cloak. The two-headed ogre hits you with a +0 giant club!! You die... ### ######.########### ...........(())..# ####.....#######.# ##...## #.# ##.## ##O####### #.# #.@......# #.# #○r#####.# ##'## #....# #.# #...## #.##.# #.# #####>...## #.##.# #.# ..........## #..#.###.# #...#......####........# ...........'.......##### #...#......####....# You could see a two-headed ogre (ally target) and a friendly river rat. Vanquished Creatures A two-headed ogre (D:5) Sigmund (D:3) An orc warrior (D:7) An ice beast (D:5) A centaur (D:6) 2 kobold brigands (D:6) 4 bullfrogs 3 scorpions 4 wights (D:6) 2 howler monkeys A human zombie (Ossuary) 4 orc priests A sleepcap (D:7) 7 iguanas Ijyb (D:3) Terence (D:3) 3 orc wizards 2 hound zombies (Ossuary) A mummy (Ossuary) Robin (D:3) 14 adders A gnoll (D:1) A shadow imp (D:5) 4 ufetubi 2 adder zombies (Ossuary) A ribbon worm (D:3) 8 dart slugs 7 orcs 9 ball pythons 6 endoplasms 13 giant cockroaches 14 goblins 11 hobgoblins 16 kobolds 7 quokkas 6 bats 16 frilled lizards A gnoll zombie (Ossuary) 2 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) An orc zombie (Ossuary) 4 rats 2 rat zombies (Ossuary) 189 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:7) A scorpion (D:3) 3 mummies (Ossuary) 4 gnolls (D:5) A kobold (D:2) 10 creatures vanquished. Vanquished Creatures (others) 11 fulminant prisms 11 creatures vanquished. Grand Total: 210 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shrubino the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 378 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 378 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 401 | D:1 | Found Vilohan's Armour Emporium. 425 | D:1 | Learned a level 2 spell: Searing Ray 698 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1322 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1322 | D:2 | Reached XP level 4. HP: 28/30 MP: 7/7 1448 | D:2 | Noticed an animated golden dragon scales 1449 | D:2 | Found Behuekh's Armour Emporium. 1449 | D:2 | Noticed an animated shadow dragon scales 1526 | D:2 | Found Zoqeh's Armour Shoppe. 1950 | D:2 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 2028 | D:2 | Found Zarirhy's Armour Shop. 2209 | D:2 | Learned a level 2 spell: Momentum Strike 2226 | D:3 | Found a hide-covered altar of Uskayaw. 2405 | D:3 | Noticed Ijyb 2419 | D:3 | Killed Ijyb 2420 | D:3 | Reached XP level 5. HP: 30/36 MP: 9/9 2639 | D:3 | Reached skill level 1 in Fighting 2733 | D:3 | Noticed Terence 2743 | D:3 | Killed Terence 2744 | D:3 | Reached skill level 1 in Unarmed Combat 2744 | D:3 | Reached skill level 1 in Shapeshifting 2753 | D:3 | Found a shimmering blue altar of Sif Muna. 2790 | D:3 | Identified the ring of Orthodoxy {*Slow rElec rN+ Will+ | Wiz} 2819 | D:3 | Learned a level 3 spell: Vampiric Draining 2916 | D:3 | Noticed Robin 2938 | D:3 | Killed Robin 3035 | D:3 | Found a snail-covered altar of Cheibriados. 3101 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3101 | D:3 | Reached XP level 6. HP: 40/43 MP: 10/10 3254 | D:3 | Noticed Sigmund 3263 | D:3 | Killed Sigmund 3264 | D:3 | Reached skill level 1 in Necromancy 4047 | D:4 | Reached XP level 7. HP: 50/51 MP: 12/12 4778 | D:5 | Entered Level 5 of the Dungeon 4790 | D:5 | Found a glowing drain. 4821 | Sewer | Entered a sewer 4994 | Sewer | Learned a level 4 spell: Fulminant Prism 5299 | Sewer | Reached skill level 5 in Conjurations 5425 | Sewer | Identified the +6 triple sword "Momifuu" {elec, rElec rF+ | rCorr Int-4} 5670 | D:5 | Reached skill level 1 in Alchemy 6023 | D:5 | Found a staircase to the Ecumenical Temple. 6028 | Temple | Entered the Ecumenical Temple 6048 | Temple | Became a worshipper of Vehumet 6085 | D:5 | Reached XP level 8. HP: 38/58 MP: 14/14 6294 | D:5 | Found Rarrafin's General Store. 6429 | D:5 | Noticed a two-headed ogre 6447 | D:5 | Killed a two-headed ogre 6448 | D:5 | Reached skill level 6 in Conjurations 6730 | D:6 | Reached skill level 5 in Spellcasting 6831 | D:6 | Gained mutation: You have a pair of horns on your head. | [demonic ancestry] 6831 | D:6 | Reached XP level 9. HP: 63/66 MP: 16/16 7100 | D:6 | Found a sand-covered staircase. 7109 | Ossuary | Entered an ossuary 7119 | Ossuary | Reached * piety under Vehumet 7119 | Ossuary | Offered knowledge of Shock by Vehumet. 7690 | D:6 | Found a blossoming altar of Fedhas. 8149 | D:6 | Reached skill level 5 in Fighting 8314 | D:6 | Found a shadowy altar of Dithmenos. 8542 | D:7 | Learned a level 2 spell: Blink 8696 | D:7 | Reached skill level 1 in Translocations 8703 | D:7 | Reached ** piety under Vehumet 8703 | D:7 | Offered knowledge of Frozen Ramparts by Vehumet. 9243 | D:7 | Noticed a two-headed ogre 9258 | D:6 | HP: 3/68 [two-headed ogre/+0 dire flail (23)] 9258 | D:6 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_mannequins, shop, nicolae_square_shop, mrwooster_statue_mirror D:3: layout_loops_corners, nicolae_sif_muna_condensation, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_boulevard, amcnicky_mini_pool_small, chequers_serial_rivers_small_b, uniq_sigmund, uniq_ijyb, uniq_robin, uniq_terence D:4: layout_basic D:5: kennysheep_big_flooded_room, layout_basic, minmay_temple_entry_gardened_gates, portal_sewer_entry_f, serial_park_tiny_pond, nicolae_take_the_stairs D:6: layout_loops_corners, lemuel_coloured_pillars_altar, old_standard_altar, enter_ossuary_2 D:7: layout_layer_cave, lemuel_doored_altar, lightli_minifort Temple: nicolae_temple_hex_pool Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.6 Fighting | 1 2 3 4 5 | 5.3 Spellcasting | 3 4 5 | 5.8 Unarmed Combat | 1 2 | 2.4 Shapeshifting | 1 2 3 4 | 4.4 Necromancy | 2 | 2.1 Conjurations | 5 6 | 6.9 Alchemy | 1 3 4 | 4.1 Translocations | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Dagger | 4 | 20 | 10 || 34 Headbutt | | 3 | 6 || 9 Triple sword | | | 38 || 38 Cast: Magic Dart | 72 | 99 | 201 || 372 Searing Ray | 2 | 19 | 46 || 67 Momentum Strike | | 2 | 1 || 3 Vampiric Draining | | | 2 || 2 Fulminant Prism | | | 11 || 11 Use: Scroll | | 3 | 3 || 6 Stab: Paralysed | | 2 | 10 || 12 Sleeping | | | 1 || 1 Armour: Robe | 21 | 24 | 81 || 126 Dodge: Dodged | 15 | 26 | 78 || 119