shrubino Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, -51, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -48, D:1) a quokka corpse (skeletalised by now) (8, -15, D:1) a rat corpse (skeletalised by now) (15, -48, D:1) a +0 whip (16, -45, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (24, -12, D:1) 3 stones (25, -37, D:1) a ball python corpse (skeletalised by now) (27, -13, D:1) a quokka corpse (skeletalised by now) (27, -7, D:1) a +0 chain mail (29, 1, D:1) a +0 club (34, -7, D:1) a hobgoblin corpse (skeletalised by now) (36, -1, D:1) a +0 dagger (40, -37, D:1) 2 stones (41, -22, D:1) 7 stones (45, -9, D:1) a +0 robe (48, -1, D:1) 5 stones (48, 1, D:1) a +0 short sword a stone a quokka corpse (skeletalised by now) (48, 6, D:1) 2 stones (49, -2, D:1) a +0 dagger (51, -2, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a beast talisman (15, -3, D:2) a +0 short sword (23, -16, D:2) a +0 short sword 5 stones a kobold skeleton (34, 13, D:2) a +0 battleaxe (35, -11, D:2) a +0 plate armour (37, 19, D:2) a +0 robe (41, 13, D:2) a +0 hand axe (51, -11, D:2) 5 poisoned darts (54, 12, D:2) a +0 club (55, 4, D:2) a +0 dagger a +0 robe (60, 19, D:2) a +0 club (68, -25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 stones (6, -45, D:3) a +0 plate armour (6, -20, D:3) 4 stones (6, -7, D:3) 4 stones (8, -16, D:3) a +1 short sword of freezing a +0 flail a +0 leather armour (8, -15, D:3) a +0 club a +0 hand axe a beast talisman (8, -13, D:3) a +0 dagger a +0 robe (14, -31, D:3) a +0 dagger 2 stones (30, -6, D:3) 5 stones (31, 1, D:3) a +0 mace (32, 2, D:3) a +0 club a +0 leather armour (33, 2, D:3) a +0 short sword a +0 ring mail (37, -16, D:3) a +0 whip a stone (42, -26, D:3) a +0 short sword a +0 chain mail (44, -33, D:3) a +1 leather armour of cold resistance (46, -44, D:3) a book of Geomancy (46, -24, D:3) a +0 dagger (47, -44, D:3) 15 gold pieces (52, -43, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 2, D:4) a +0 ring mail (1, 4, D:4) a +0 giant spiked club (5, -10, D:4) 2 poisoned darts a +0 dagger (15, 4, D:4) a +0 dagger (17, 9, D:4) a +0 flail (17, 10, D:4) a +0 spear (17, 11, D:4) a +2 spear of venom (20, 18, D:4) a +0 leather armour (25, -12, D:4) a +0 short sword (27, -8, D:4) a +0 dire flail (34, -23, D:4) a +0 dagger (35, -3, D:4) a +0 robe (36, 11, D:4) a +0 ring mail (37, 0, D:4) 5 stones (37, 18, D:4) a +0 club (38, -4, D:4) 2 stones a +0 club (41, 15, D:4) 6 stones (49, -16, D:4) a +0 pair of gloves (53, -19, D:4) a +0 dagger (55, -30, D:4) 2 stones (55, -22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Usesaafelo's Jewellery Shop the ring of Xom's Attic {rPois rF+ Slay-6 SInv} (300 gold) [ring of poison resistance] Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. a ring of ice (375 gold) the ring of Daomugamn {rElec Int+6 Dex+3 Slay-4} (592 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. a talisman of death (1200 gold) a ring of ice (375 gold) a ring of ice (375 gold) a ring of positive energy (300 gold) an amulet of faith (600 gold) (1, 12, D:5) a +0 chain mail a +3 heavy flail (5, 24, D:5) a +0 club (5, 25, D:5) a +0 club (5, 28, D:5) a +0 flail a +0 club (5, 29, D:5) a +0 club a +0 robe a +0 club (8, -11, D:5) a +0 club (20, 15, D:5) 6 stones (27, -14, D:5) a blade talisman (29, -15, D:5) a +0 robe (30, -2, D:5) a +0 ring mail (34, 9, D:5) a +0 rapier (46, -6, D:5) a +0 club (49, -15, D:5) a +0 shortbow (52, -17, D:5) the +0 leather armour "Wekoxum" {Rampage +Inv Str-5 Stlth+} Str-5: It affects your strength (-5). +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (59, 1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (4, -9, D:6) a +0 morningstar (4, -8, D:6) a +0 giant club (5, -5, D:6) a +0 battleaxe a +0 plate armour (7, -5, D:6) a +0 flail (15, -12, D:6) a +0 spear (20, -25, D:6) a +0 pair of gloves (33, -7, D:6) a +0 giant spiked club (45, -8, D:6) a +0 dagger (45, -3, D:6) a +0 trident a +0 scale mail (45, 0, D:6) a +0 spear (45, 1, D:6) a +0 flail (48, -22, D:6) a +0 mace (60, -32, D:6) a +0 ring mail (62, -8, D:6) a +0 club (62, -6, D:6) a +0 whip (62, 1, D:6) a +3 flail a +0 hand axe (64, 2, D:6) a +0 flail a +0 leather armour a +0 trident a +0 ring mail (65, 13, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 6 poisoned darts a +0 whip (1, -5, D:7) 4 stones a +0 dagger a +0 whip (1, -4, D:7) a +0 whip 5 stones a +0 short sword (2, -6, D:7) a +0 dagger (7, 1, D:7) 4 stones (9, 9, D:7) a +0 whip a +0 spear (10, 10, D:7) a +0 leather armour a +0 club (11, -3, D:7) a +0 cloak a +3 short sword (11, 11, D:7) a +0 flail (12, 12, D:7) a +0 club (13, 14, D:7) a +0 falchion (18, 26, D:7) a +0 hand axe a +0 leather armour (20, 26, D:7) a +0 short sword a +0 leather armour a +0 whip a +1 leather armour of fire resistance (21, 17, D:7) 6 poisoned darts (21, 26, D:7) a +1 dagger of venom a +0 robe (21, 27, D:7) a +0 flail (23, 26, D:7) a +0 sling Level 8 of the Dungeon [Shop] Miraw's Magical Supplies the Spellbook of Evil Secrets (456 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Curse of Agony Necromancy 5 c - Haunt Necromancy/Summoning 7 a potion of haste (120 gold) a scroll of poison (48 gold) a wand of roots (6) (172 gold) a scroll of noise (12 gold) a potion of attraction (36 gold) a scroll of enchant armour (90 gold) a scroll of immolation (48 gold) [Shop] Orphixtem's Armour Shoppe a +1 plate armour of poison resistance (448 gold) a +0 scale mail (56 gold) the +1 ring mail of Chimes {rCorr Str-5 Stlth+} (194 gold) Str-5: It affects your strength (-5). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 chain mail (63 gold) a +1 chain mail of fire resistance (231 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) a +2 robe (177 gold) [Shop] Xapp's Assorted Antiques a scroll of identify (50 gold) a scroll of revelation (187 gold) the +1 plate armour of Kindness {rElec rPois SInv} (1260 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. a +1 quarterstaff of pain (425 gold) a +3 chain mail of positive energy (587 gold) a scroll of identify (50 gold) a potion of lignification (75 gold) a scroll of enchant weapon (187 gold) a +2 sling of flaming (367 gold) (0, 0, D:8) 4 large rocks (21, 33, D:8) a +0 robe a +3 trident of freezing (24, 27, D:8) a +0 kite shield a +0 ring mail a +0 trident (25, 29, D:8) 5 stones a +0 flail a +0 whip a +0 spear a +0 robe a +2 spear (25, 30, D:8) a +0 halberd (26, 15, D:8) the +0 robe "Oneihe" {Harm rC+} rC+: It protects you from cold. Harm: It increases damage dealt and taken. (26, 28, D:8) a +0 robe a +3 hand axe (28, 27, D:8) a +0 robe a +0 long sword (29, 27, D:8) a +0 spear (31, 33, D:8) a +0 spear (35, 17, D:8) a +0 spear (38, 28, D:8) a +0 pair of gloves (44, 42, D:8) a +0 spear (48, 15, D:8) a +0 plate armour (57, 28, D:8) a +0 ring mail (59, 48, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dire flail a +0 giant club (9, 29, D:9) a +2 dire flail a +0 robe (10, 28, D:9) a +0 flail a +0 robe (11, 19, D:9) a +0 robe a +3 dagger of freezing (12, 26, D:9) a +3 dagger a +0 robe (18, 25, D:9) a +0 robe a +0 long sword a +0 robe a +0 hand axe (18, 40, D:9) a +0 leather armour (19, 24, D:9) a +0 robe a +0 great sword (26, 15, D:9) 6 poisoned darts (27, -3, D:9) 5 stones (35, 16, D:9) a +0 rapier (40, -11, D:9) a +0 halberd a +0 spear (46, 33, D:9) a +0 flail a +0 chain mail (46, 36, D:9) a +0 flail (47, 34, D:9) a +0 whip (50, -7, D:9) a +0 scale mail a +3 antimagic spear (52, -5, D:9) a +0 chain mail a +0 hand axe (53, -9, D:9) a +0 club (53, -4, D:9) a +0 club a +0 club (54, -2, D:9) a +0 short sword a +0 dagger of electrocution a +0 robe (55, -2, D:9) a +0 dagger 2 stones (58, 16, D:9) a +0 hand axe (61, 6, D:9) 2 curare-tipped darts Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (0, 19, D:10) a +2 robe of willpower (3, 9, D:10) a +0 shortbow (5, 40, D:10) a +0 shortbow (6, 10, D:10) a +0 kite shield a +0 ring mail a +0 trident (8, 12, D:10) a +0 chain mail a +0 mace (10, 21, D:10) a +0 robe (16, 26, D:10) a +0 leather armour (18, 12, D:10) a +0 giant club a +0 giant club (20, 28, D:10) a +0 sling of flaming (21, 12, D:10) a +0 robe a +0 dagger (24, 13, D:10) a +0 falchion a +0 leather armour (25, 13, D:10) a +0 scimitar 5 stones a +0 plate armour (25, 26, D:10) a +2 short sword of distortion a +0 robe a +0 dagger (25, 42, D:10) 5 stones (26, 25, D:10) 5 stones a +0 dagger (27, 25, D:10) 6 poisoned darts a +0 short sword a +0 short sword (34, 22, D:10) a +0 leather armour (37, 14, D:10) a +0 leather armour a +0 club (38, 15, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 4 gold pieces (1, 0, D:11) 4 gold pieces a +0 club (30, -27, D:11) 9 gold pieces (30, -26, D:11) 10 gold pieces (33, -29, D:11) 16 gold pieces (34, -30, D:11) 20 gold pieces (35, -32, D:11) a +6 ring of strength the Ecumenical Temple Level 1 of the Lair of Beasts (2, -11, Lair:1) 23 gold pieces (7, -5, Lair:1) 2 stones