Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15965290211311221475 121 shrubino the Conjurer (level 4, 0/26 HPs) Began as a Deep Elf Conjurer on Jan 17, 2026. Slain by a gnoll sergeant ... wielding a +5 heavy spear (17 damage) ... on level 3 of the Dungeon. The game lasted 00:04:42 (1466 turns). shrubino the Conjurer (Deep Elf Conjurer) Turns: 1466, Time: 00:04:43 Health: 0/26 AC: 2 Str: 4 XL: 4 Next: 77% Magic: 1/12 EV: 12 Int: 25 God: Gold: 87 SH: 5 Dex: 13 Spells: 8/11 levels left rFire . . . o - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons o - a +0 short sword (weapon) Missiles j - 4 curare-tipped darts p - 6 boomerangs Armour a - a +0 robe (worn) Jewellery g - an amulet of reflection (worn) Scrolls e - a scroll of poison {unknown} f - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} q - a scroll of fear {unknown} Potions b - a potion of magic d - 3 potions of might {unknown} i - a potion of attraction {unknown} l - 2 potions of moonshine {unknown} m - a potion of ambrosia {unknown} n - a potion of curing {unknown} Talismans c - a quill talisman Skills: + Level 1.7 Fighting + Level 3.6 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You stop channelling your searing ray. The gnoll attacks as it pursues you! You block the gnoll's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +5 heavy spear and wearing a +0 ring mail (85% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +5 heavy spear and wearing a +0 ring mail (moderately wounded, 85% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +5 heavy spear and wearing a +0 ring mail (moderately wounded, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You stop channelling your searing ray. The gnoll sergeant hits you from afar with a +5 heavy spear! Ouch! That really hurt! You die... .# #..............# ...#.....#.######.# #.#............... .......>#.######## # #.#...#.#.......# .#.#.#...#.#######.# .....#...#.### #.# .............# #.# ....###@##.#.#####.# .. #.##.#.#.....# ..######j##.#.#.##### ..............#.# ......#.###.###†# ................# .. ..#.###)##.###### .. . # #...#.......# . #.#........... You could see a gnoll sergeant. Vanquished Creatures 3 adders 6 gnolls A ribbon worm (D:3) A dart slug (D:2) 3 giant cockroaches 2 hobgoblins 4 jackals (D:2) 2 ball pythons 6 endoplasms A frilled lizard (D:2) 6 goblins 2 kobolds (D:1) 2 quokkas (D:1) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shrubino the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Found a faded altar of an unknown god. 150 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 595 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 699 | D:2 | Reached skill level 1 in Fighting 727 | D:2 | Learned a level 2 spell: Searing Ray 904 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1210 | D:3 | Reached skill level 5 in Conjurations 1466 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, angelslayer_ecumenical_altar_muddy, hangedman_feature_mirror D:2: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, nicolae_twisty_statue_hallways Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Fighting | 1 | 1.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 73 | 37 || 110 Searing Ray | | 8 || 8 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 2 | 4 || 6 Block: Other | 1 | 2 || 3