shrubino Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (3, 2, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a quokka corpse (skeletalised by now) (4, 11, D:1) a +0 club a goblin skeleton (6, 10, D:1) a +0 leather armour (10, 54, D:1) a +0 leather armour (12, 12, D:1) a rat corpse (skeletalised by now) (13, 34, D:1) a ball python skeleton (14, 24, D:1) a bat skeleton (27, 17, D:1) a quill talisman (27, 18, D:1) a +0 leather armour (27, 21, D:1) a +0 club (32, 3, D:1) a frilled lizard skeleton (35, 6, D:1) a +0 club (39, 10, D:1) a +0 dagger 4 stones (48, 33, D:1) a +0 dagger (50, 20, D:1) a rat skeleton (56, 8, D:1) a +0 dagger Level 2 of the Dungeon (7, -6, D:2) a frilled lizard corpse (skeletalised by now) (9, -5, D:2) a frilled lizard corpse (skeletalised by now) (14, 23, D:2) a +0 ring mail (18, -26, D:2) a +0 dagger (18, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:2) a +0 club (19, 18, D:2) a frilled lizard corpse (skeletalised by now) (19, 19, D:2) a hobgoblin corpse (skeletalised by now) (24, 14, D:2) a frilled lizard corpse (skeletalised by now) (24, 17, D:2) a bat corpse (skeletalised by now) (27, -20, D:2) a ball python skeleton (31, -10, D:2) a frilled lizard corpse (skeletalised by now) (38, -1, D:2) a +0 dagger 5 stones (48, 3, D:2) a +0 short sword a +0 scale mail the human corpse of Terence (skeletalised by now) (51, 22, D:2) a rat skeleton (53, -11, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (53, 25, D:2) a +0 kite shield Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (8, 4, D:3) a rat corpse (skeletalised by now) (13, -7, D:3) a +0 dagger a goblin skeleton (17, 4, D:3) 3 boomerangs (18, -17, D:3) a +0 dagger a +0 robe (18, -16, D:3) a +0 club a +0 leather armour a +0 falchion 2 boomerangs a +0 leather armour a +0 club a +4 ring mail an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -25, D:3) a +0 spear (25, 10, D:3) a bat corpse (skeletalised by now) (29, -26, D:3) a +0 quarterstaff (34, -21, D:3) a rat skeleton (35, -4, D:3) a +0 short sword a stone a kobold skeleton (36, -22, D:3) a rat skeleton (37, 2, D:3) a +0 bardiche (42, -21, D:3) a rat corpse (skeletalised by now) (43, -14, D:3) a +2 demon trident of pain Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 0, D:4) a +0 whip (15, 6, D:4) a +0 chain mail a +0 trident an orc skeleton (18, -5, D:4) a +0 short sword (18, 15, D:4) a +0 sling (19, -5, D:4) a +0 hand axe a +0 ring mail an orc skeleton (20, -3, D:4) a +0 dagger a +0 robe an orc skeleton (24, -2, D:4) a +0 leather armour (27, 5, D:4) a +0 war axe (27, 23, D:4) the +8 whip "Vyceujui" {venom, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a hobgoblin skeleton (28, 24, D:4) a quokka skeleton (38, -5, D:4) a ring of positive energy (38, 12, D:4) a +0 sling (43, -11, D:4) a +0 buckler (54, 23, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (55, 24, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (8, -13, D:5) a +0 club an orc skeleton (9, -14, D:5) a +0 robe a +0 dagger (9, -13, D:5) a +0 hand axe (9, -11, D:5) a +0 robe a +0 dagger an orc skeleton (9, -7, D:5) a +0 mace an orc skeleton (10, -11, D:5) a +0 mace a +0 club an orc skeleton an orc skeleton (20, 6, D:5) a +0 giant spiked club (21, -12, D:5) a parchment of Grave Claw (21, 12, D:5) the +3 leather armour of Lilacs {Rampage rCorr Dex-2 Slay+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (23, -17, D:5) a +0 falchion (24, -18, D:5) an iguana skeleton (24, -17, D:5) a +0 morningstar (25, -17, D:5) a +0 falchion (29, -14, D:5) a +0 hand axe (38, 13, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a kobold skeleton (4, -8, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (6, 8, D:6) a +0 robe an orc corpse (skeletalised by now) (7, 6, D:6) a +0 mace an orc corpse (skeletalised by now) (11, 11, D:6) a +2 whip of freezing a +0 robe (20, 16, D:6) a +0 dagger (21, -9, D:6) an iguana corpse (skeletalised by now) (21, 16, D:6) a +0 whip (22, 17, D:6) a +0 leather armour an orc corpse (skeletalised by now) (27, -14, D:6) a +0 robe (30, -5, D:6) a +0 ring mail (34, 3, D:6) a hound corpse (skeletalised by now) (38, -1, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 6, D:7) the storm talisman of Absence {MP+9 SInv} [storm talisman] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (15, -12, D:7) a water moccasin skeleton (15, 5, D:7) a scarab talisman (19, 21, D:7) a water moccasin skeleton (25, -11, D:7) a +0 scale mail a +0 dagger an orc skeleton (25, -10, D:7) a +0 scale mail a +0 mace (25, 7, D:7) a +0 robe an orc corpse (skeletalised by now) (25, 9, D:7) a +0 mace a +0 leather armour a +0 hand axe (26, 8, D:7) a +0 club a +0 dagger of speed an orc corpse (skeletalised by now) (26, 9, D:7) a +0 short sword (29, 14, D:7) a +0 sling (30, -10, D:7) a granite talisman (38, -6, D:7) a +2 dagger of venom (39, -9, D:7) a +0 flail (40, -8, D:7) an orc skeleton (49, 11, D:7) a +0 ring mail Level 8 of the Dungeon (5, -9, D:8) an orc corpse (skeletalised by now) (6, -9, D:8) a +0 flail (6, -8, D:8) a +0 dagger a +0 robe (8, -9, D:8) a +0 heavy flail an orc corpse (skeletalised by now) (19, -9, D:8) a +0 mace (21, 13, D:8) a yak skeleton (22, 7, D:8) a +0 dagger (22, 13, D:8) a gnoll skeleton (22, 14, D:8) a +0 ring mail a +0 leather armour a +0 mace an orc skeleton a gnoll skeleton a yak skeleton (23, 4, D:8) a +0 robe (23, 13, D:8) a +0 flail a +0 spear (23, 14, D:8) a +0 spear a gnoll skeleton (23, 16, D:8) a +0 spear (24, 16, D:8) a +0 spear (26, -1, D:8) a +0 dagger (42, 37, D:8) 2 flux baubles (43, -10, D:8) a +0 club (44, -8, D:8) a +0 falchion (45, -7, D:8) a +0 hand axe a +0 leather armour (46, 20, D:8) a +0 club 5 stones a kobold skeleton (46, 21, D:8) a +0 whip a kobold skeleton (47, 21, D:8) a +0 whip 5 stones (47, 22, D:8) a +0 dagger (48, 22, D:8) a +0 short sword (49, 21, D:8) a +0 club a kobold skeleton (49, 22, D:8) a +0 short sword Level 9 of the Dungeon (0, 13, D:9) a +0 war axe (0, 14, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -11, D:9) a +0 scale mail (16, -8, D:9) a +0 flail an orc corpse (skeletalised by now) (16, -6, D:9) a +0 whip an orc corpse (skeletalised by now) (17, -6, D:9) a +0 dire flail a +0 arbalest a +0 plate armour an orc corpse (skeletalised by now) (18, -8, D:9) a +0 club (20, -6, D:9) a parchment of Summon Seismosaurus Egg (34, -15, D:9) a +0 shortbow (40, -12, D:9) 21 gold pieces the Ecumenical Temple the Necropolis (9, -4, Necropolis) a potion of berserk rage (9, -2, Necropolis) the +5 mace of Tyqar {chaos, +Blink rC+ Int+3} +Blink: It lets you blink. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (11, -4, Necropolis) a +0 pair of gloves (11, -2, Necropolis) a potion of mutation (12, -3, Necropolis) the orb of Gravitas {Glass, Harm rPois} Harm: It increases damage dealt and taken. rPois: It protects you from poison. (unseen) (13, -3, Necropolis) a scroll of identify (43, -16, Necropolis) a +0 leather armour (43, 15, Necropolis) 11 gold pieces (43, 16, Necropolis) 13 gold pieces (44, -17, Necropolis) the +1 great sword "Fiufian" {flame, ^Contam rPois rC- rN++ SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (44, -15, Necropolis) +0 fire dragon scales (44, 12, Necropolis) a potion of heal wounds (44, 16, Necropolis) a parchment of Silence (45, 16, Necropolis) a +0 sling (46, 15, Necropolis) the +8 war axe "Edyetsiu" {freeze, Fly rF++ rN+ rCorr} Fly: It grants you flight. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (46, 16, Necropolis) a scroll of immolation (47, 15, Necropolis) 23 gold pieces