Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 13261326515428603185 9 shummie the Magician (level 2, 0/22 HPs) Began as a Djinni Enchanter on Sept 10, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (198 turns). shummie the Magician (Djinni Enchanter) Turns: 198, Time: 00:00:36 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 17 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a scarf of harm Potions c - 2 potions of invisibility e - a potion of cancellation {unknown} Skills: + Level 1.1 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 5/22 hp. MASSIVE DAMAGE!! Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 63%) The endoplasm resists with significant effort. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You take 1 damage, and have 4/22 hp. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Your Fighting skill increases to level 1! You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/22 hp. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... #.##..### ##.## ## .###.##..# #'# # .........# #.# .........# #.+## ######..# ##...## .######..# ##.....## .........# ##....(..## #####...####.........# .........g@'.........+ #####..)####.........# ##..# ##.......## ##.# ##.....## ..# ##...## .## ##+## #. #. #. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) 5 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 156 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 195 | D:1 | Reached skill level 1 in Fighting 198 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | 1 | 1.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 28 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 10