Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5863747093946580163 16 shummie the Magician (level 2, -1/21 HPs) Began as a Djinni Enchanter on Sept 10, 2024. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1130 turns). shummie the Magician (Djinni Enchanter) Turns: 1130, Time: 00:01:10 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 58 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 tower shield Scrolls f - a scroll of identify {unknown} g - a scroll of fog {unknown} i - a scroll of fear {unknown} Potions c - 2 potions of invisibility e - a potion of haste {unknown} h - 2 potions of resistance {unknown} Skills: - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 b - Confusing Touch Hex 14% N/A 13% 3 c - Tukima's Dance Hex 14% N/A 13% 3 d - Dazzling Flash Hex/Fire 28% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 3 damage, and have 16/21 hp. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 2 damage, and have 14/21 hp. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 5 damage, and have 9/21 hp. MASSIVE DAMAGE!! You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You take 1 damage, and have 9/21 hp. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/21 hp. MASSIVE DAMAGE!! You hit the ribbon worm. The ribbon worm is moderately wounded. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/21 hp. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You die... ## #. . .#. ... #.# #.# ####.# #.####.##.....# #.......@w# ######.#### #.# #########.###### #..............# #..######......>. #..##########.... #........... .## #...#######.# # You could see a ribbon worm (catching breath). Vanquished Creatures 2 dart slugs 2 bats (D:1) 3 hobgoblins 2 quokkas (D:1) A ball python (D:2) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 517 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1126 | D:2 | HP: 1/21 [ribbon worm (8)] 1130 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, roderic_roman_lattice D:2: layout_loops_ring, basic_altar Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.5 Conjurations | 3 | 3.5 Hexes | 3 | 3.5 Summonings | 3 | 3.5 Necromancy | 3 | 3.5 Translocations | 3 | 3.5 Fire Magic | 3 | 3.5 Ice Magic | 3 | 3.5 Air Magic | 3 | 3.5 Earth Magic | 3 | 3.5 Alchemy | 3 | 3.5 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 48 Stab: Sleeping || 3 Armour: Robe || 24 Dodge: Dodged || 21