shummie Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, 0, D:1) a +0 leather armour (4, -4, D:1) a +0 dagger (5, 0, D:1) a +0 dagger of holy wrath (8, -20, D:1) a +0 spear (9, -3, D:1) 7 stones (9, 18, D:1) a +0 short sword (20, -13, D:1) a quokka corpse (skeletalised by now) (22, 17, D:1) a +1 dagger (26, 17, D:1) a +2 short sword of venom (33, -10, D:1) a bat skeleton (33, 5, D:1) a hobgoblin corpse (skeletalised by now) (38, 16, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a +0 dagger a goblin skeleton (43, -10, D:1) a bat skeleton (45, -6, D:1) a +0 mace (45, -3, D:1) a bat skeleton a jackal skeleton Level 2 of the Dungeon [Shop] Eghodd's Book Shoppe a book of Battle (352 gold) a book of Debilitation (220 gold) a book of Vapours (198 gold) a book of Dreams (264 gold) a book of Weapons (308 gold) a manual of Axes (880 gold) Vehumet's Vellum of the Salvo (330 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Lehudib's Crystal Spear Conjuration/Earth 8 a Codex of Conductivity (440 gold) the Directory of Zombies (528 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Borgnjor's Revivification Necromancy 8 (0, 0, D:2) a rat corpse (skeletalised by now) (7, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 27, D:2) 3 stones (19, 17, D:2) an orb of guile (20, 6, D:2) 7 stones (29, 7, D:2) a quokka skeleton (41, 17, D:2) a book of Scorching (45, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jaan's Assorted Antiques a +0 sling (39 gold) a +0 pair of gloves (117 gold) the +6 chain mail of the Heavens {Rampage rPois rC- Dex+2} (1115 gold) Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. a +2 helmet of intelligence (559 gold) a scroll of enchant armour (195 gold) 2 potions of berserk rage (260 gold) a +1 helmet (299 gold) a +0 leather armour (52 gold) 2 potions of lignification (156 gold) (4, -11, D:3) a ball python skeleton (8, -41, D:3) the +0 robe of Theory {Harm rPois rCorr Int-3} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (14, -31, D:3) a +0 robe (15, -8, D:3) a +0 ring mail (22, -44, D:3) a quokka corpse (skeletalised by now) (27, -31, D:3) a +0 falchion (34, -30, D:3) a +0 whip (37, -23, D:3) a rat skeleton (43, -50, D:3) a +0 hand axe a +0 scale mail (47, -40, D:3) a +0 short sword 3 stones (47, -27, D:3) a +0 robe Level 4 of the Dungeon (2, -4, D:4) a hobgoblin corpse (7, -17, D:4) 4 gold pieces