Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5761335952758593569 38 shummie the Magician (level 3, -1/37 HPs) Began as a Djinni Enchanter on Sept 11, 2024. Slain by Natasha (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (1138 turns). shummie the Magician (Djinni Enchanter) Turns: 1138, Time: 00:02:02 Health: -1/37 AC: 10 Str: 5 (7) XL: 3 Next: 65% Gold: 83 EV: 10 Int: 15 (18) God: SH: 0 Dex: 11 (13) rFire + + . h - +1 short sword (protect) rCold x . . (no shield) rNeg . . . g - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: berserking, under a protective aura, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 dagger f - a +2 short sword of speed h - a +1 short sword of protection (weapon) Missiles e - 6 poisoned darts Armour b - a +0 robe d - a +0 ring mail g - a +0 leather armour (worn) Potions c - 2 potions of invisibility i - a potion of degeneration Skills: - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 28% N/A 10% 2 b - Confusing Touch Hex 14% N/A 19% 3 c - Tukima's Dance Hex 14% N/A 19% 3 d - Dazzling Flash Hex/Fire 28% N/A 19% 3 e - Summon Small Mammal Summ 56% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 9 damage, and have 1/25 hp. MASSIVE DAMAGE!! The adder attacks as it pursues you! The adder barely misses you. You hit the adder. Your weapon exudes an aura of protection. The adder is lightly wounded. The adder bites you but does no damage. The adder completely misses you. You aren't carrying any items that you can evoke. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The adder barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder bites you. * * * LOW HITPOINT WARNING * * * You now have 3/37 hp. You puncture the adder! Your weapon exudes an aura of protection. The adder is almost dead. The adder misses you. You hit the adder. You kill the adder! You closely miss Natasha. Natasha is severely wounded. Natasha claws you but does no damage. You closely miss Natasha. Natasha is severely wounded. Natasha casts a spell. You miss Natasha. Natasha is severely wounded. You barely miss Natasha. Natasha is severely wounded. Natasha closely misses you. You barely miss Natasha. Natasha is severely wounded. The cerulean imp hits you from afar with a +1 spear. * * * LOW HITPOINT WARNING * * * Natasha claws you. You die... Natasha curls up and begins to purr. .. #.#†##..#.#.# #.####.....#.#.# #....####....#.# #..#.# #...###.# #..#.# #.#.....# ######..#.###.####### .................[... ........#...........# #######@#...........# ########h##..........# ........5##..........# .........##........... ........)............. ........##............ ######### ..... .... ... You could see Natasha and a cerulean imp (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas 3 bats 2 frilled lizards (D:1) 5 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 203 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 518 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 518 | D:1 | Learned a level 1 spell: Summon Small Mammal 1051 | D:2 | Found Ineprec's Antique Weapon Shoppe. 1115 | D:2 | Noticed Natasha 1126 | D:2 | HP: 1/25 [Natasha (6)] 1138 | D:2 | Slain by Natasha Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_dealshenge, uniq_natasha Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.8 Conjurations | 3 | 3.8 Hexes | 3 | 3.8 Summonings | 3 | 3.8 Necromancy | 3 | 3.8 Translocations | 3 | 3.8 Fire Magic | 3 | 3.8 Ice Magic | 3 | 3.8 Air Magic | 3 | 3.8 Earth Magic | 3 | 3.8 Alchemy | 3 | 3.8 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 60 Short sword || 53 Use: Potion || 2 Stab: Sleeping || 7 Armour: Robe || 9 Ring mail || 21 Leather armour || 21 Dodge: Dodged || 57