Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 2024689776902928070 11 shummie the Magician (level 2, -2/22 HPs) Began as a Djinni Enchanter on Sept 11, 2024. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (822 turns). shummie the Magician (Djinni Enchanter) Turns: 822, Time: 00:01:38 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 73 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . i - +1 dagger (speed) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +1 dagger i - a +1 dagger of speed (weapon) Armour b - a +0 robe (worn) Magical Staves f - a staff of earth Scrolls d - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} g - 2 scrolls of silence {unknown} h - a scroll of noise {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.2 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :(((: Annotations: D:1 exclusion: gnoll Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder resists with significant effort. * * * LOW HITPOINT WARNING * * * The adder misses you. The giant cockroach barely misses you. You take 2 damage, and have 4/22 hp. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 54%) The adder resists with significant effort. * * * LOW HITPOINT WARNING * * * The adder misses you. The giant cockroach misses you. The adder bites you but does no damage. You take 2 damage, and have 2/22 hp. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the adder. The adder is moderately wounded. The giant cockroach bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. The giant cockroach barely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/22 hp. You barely miss the adder. The adder is heavily wounded. The giant cockroach barely misses you. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The giant cockroach closely misses you. The adder closely misses you. You miss the adder. The adder is heavily wounded. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #......#..............# #......#.#.........#... #......#...........##.. #.........PP...#....... #..........♣......#.... #........♣♣♣....#.#.... #........P♣.....#.##### ######S....P....#.# ## #@†........#.# ##. ##B.......##.###.. #.......≈≈≈≈≈≈≈#.# #.......≈∩...†...# #.......≈≈≈≈≈≈≈..# #..........##...## ##..........##.#### #..........###.# # #.........## #.# # You could see an adder and a giant cockroach. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A quokka (D:1) 3 ball pythons (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D:1 | Found Ebysei's Book Emporium. 131 | D:1 | Found Wugodghyc's Antique Weapon Emporium. 190 | D:1 | Found Axerap's Antique Weapon Shop. 300 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 336 | D:1 | Found Gext's Antique Weapon Shoppe. 369 | D:1 | Reached skill level 1 in Fighting 498 | D:1 | Found Bikkef's Book Shoppe. 822 | D:1 | HP: 1/22 [giant cockroach (1)] 822 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_double, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3_way, infiniplex_forest_end_3, infiniplex_forest_pool, infiniplex_forest_fountain, serial_shops, nicolae_shop_peninsula, shop, nicolae_shop_real_fake_doors, shop, shop D:2: minmay_inner_zag, layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | 1 | 1.2 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 37 Cast: Ensorcelled Hiber || 8 Armour: Robe || 37 Dodge: Dodged || 38