Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 16210959788045633341 56 shummie the Magician (level 4, -4/31 HPs) Began as a Djinni Enchanter on Sept 12, 2024. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (1079 turns). shummie the Magician (Djinni Enchanter) Turns: 1079, Time: 00:01:46 Health: -4/31 AC: 4 Str: 7 XL: 4 Next: 17% Gold: 42 EV: 10 Int: 18 God: SH: 0 Dex: 14 rFire + + . h - +2 dagger (speed) rCold x . . (no shield) rNeg . . . k - +0 leather armour rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed (weapon) Missiles d - 3 poisoned darts Armour b - a +0 robe j - a +0 cloak (worn) k - a +0 leather armour (worn) Scrolls a - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility i - a potion of mutation {unknown} l - a potion of resistance {unknown} Skills: - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 54% N/A 6% 2 b - Confusing Touch Hex 27% N/A 12% 3 c - Tukima's Dance Hex 27% N/A 12% 3 d - Dazzling Flash Hex/Fire 54% N/A 12% 3 e - Summon Small Mammal Summ 100% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (ally target, chance to affect: 60%) You miscast Tukima's Dance. Nothing appears to happen. The gnoll barely misses you. You take 3 damage, and have 24/31 hp. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. Your quokka bites the gnoll. The gnoll hits you with a +0 flail! Your quokka closely misses the gnoll. You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You take 7 damage, and have 17/31 hp. MASSIVE DAMAGE!! Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 60%) The gnoll resists with significant effort. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 9/31 hp. MASSIVE DAMAGE!! Casting: Tukima's Dance (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, chance to affect: 60%) You miscast Tukima's Dance. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/31 hp. MASSIVE DAMAGE!! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. The gnoll hits you with a +0 flail. You die... ##.# #.# #..#.# #..## #.# ##..#.# ....# #.# #...#.# ###.# #.# #..##.# # #†# #.# #..##.# # #.# #.# #..##.# # #.# #.# #..##.# ###.## #.# #..##.# ##.#.#####.#####@)##.# ..###...##.%...#g÷##.# ##.#.##.##.#.........# ##..........#.#..#### # ####...#.###.#..# ### #..........#..# ..###.....######..### #.....#.#...........# #####.###.#########.# You could see a gnoll. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs (D:1) A ball python (D:1) A giant cockroach (D:1) 5 goblins 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) 3 bats 4 frilled lizards A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 483 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 483 | D:1 | Learned a level 1 spell: Summon Small Mammal 840 | D:2 | Found a shimmering altar of Xom. 1029 | D:1 | Reached XP level 4. HP: 21/31 MP: 0/0 1077 | D:1 | HP: 1/31 [gnoll/+0 flail (6)] 1079 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring D:2: layout_loops_corners, basic_altar, grunt_ministairs_9, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 92 | 2 || 94 Cast: Summon Small Mamm | 4 | 1 || 5 Tukima's Dance | 1 | 1 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 13 | || 13 Leather armour | 17 | 5 || 22 Dodge: Dodged | 41 | 4 || 45