Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5663360625694494282 4 shummie the Magician (level 1, 0/15 HPs) Began as a Djinni Enchanter on Sept 13, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (109 turns). shummie the Magician (Djinni Enchanter) Turns: 109, Time: 00:00:31 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) d - a +0 flail Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. HP restored. Health restored: 15 A dart slug comes into view. Found 8 gold pieces. Found a stone staircase leading down. A quokka comes into view. Found a stone staircase leading down. The dart slug launches a dart at you. The slug dart hits you. You see here a +0 flail. You take 2 damage, and have 13/15 hp. d - a +0 flail You hit the dart slug. The dart slug is lightly wounded. The dart slug closely misses you. d - a +0 flail (weapon) The quokka closely misses you. You hit the dart slug. The dart slug is severely wounded. The quokka bites you. The dart slug bites you. The quokka closely misses you. You take 5 damage, and have 9/15 hp. MASSIVE DAMAGE!! You sock the dart slug! You kill the dart slug! The quokka barely misses you. You closely miss the quokka. The quokka bites you. The quokka closely misses you. You take 4 damage, and have 5/15 hp. MASSIVE DAMAGE!! You closely miss the quokka. The quokka closely misses you. The quokka misses you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/15 hp. a - a +1 dagger (weapon) You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You die... ......## #..........####.# ....#..###..†........#...# ######........#........... #....#..##.........$# #####.#..#..............# ##......##..##.#........## #......#.................. ..............##.........# ..........##..##@.......## .........###...>r.###...# ..........#......... #.# ........#........##... .> .................. ..... . .................. .... ........ ........# .... ###...... ... You could see a quokka. Vanquished Creatures A dart slug (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 8 Flail || 5 Armour: Robe || 10 Dodge: Dodged || 10