Dungeon Crawl Stone Soup version 0.33-a0-106-g97551ef1b1 (webtiles) character file. Game seed: 4272070304891743502 11 shummie the Magician (level 2, -1/21 HPs) Began as a Djinni Enchanter on Sept 18, 2024. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (213 turns). shummie the Magician (Djinni Enchanter) Turns: 213, Time: 00:00:22 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.3 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5788 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the hobgoblin but do no damage. The rat bites you but does no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The rat twitches its whiskers. The rat misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The rat bites you but does no damage. The rat bites you. The hobgoblin barely misses you. You take 1 damage, and have 12/21 hp. You barely miss the hobgoblin. The rat bites you but does no damage. The rat bites you. The hobgoblin hits you. You take 5 damage, and have 7/21 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is heavily wounded. The rat misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You take 2 damage, and have 5/21 hp. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat attacks as it pursues you! The rat closely misses you. You take 3 damage, and have 2/21 hp. The rat bites you. You die... #...####.#....##.#.#. ##....##......##.#.#. #........#..#.##.#... #.#.###>.#..#....#... #.#.# #..#..#.##.#... #.#.# #........ #.#. #.#.# #....#### #.#. #.###....# #... #.#.@......### #... #...rrg........ #... #(...)†.....### #.<. #...........# #### .....$.......# ###...........# ............... ............... .....!...###... You could see a hobgoblin and 2 rats. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached skill level 1 in Short Blades 103 | D:1 | Reached XP level 2. HP: 3/21 MP: 0/0 213 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, fountainhead, minmay_misc_feat_room, minmay_tetromino_i2 Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Dodging | | 2.3 Stealth | | 2.5 Action || total ---------------------------++------- Melee: Dagger || 43 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 66 | 53 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 66 | 53 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts