shummie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, 3, D:1) a stone (2, -2, D:1) a +0 flail (7, 22, D:1) a staff of alchemy (8, 9, D:1) a +0 mace (12, -10, D:1) a +0 hand axe (17, 5, D:1) a +0 dagger of holy wrath a goblin corpse (skeletalised by now) (25, 13, D:1) a +0 robe (25, 30, D:1) a +0 hand axe (27, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 13, D:1) a frilled lizard corpse (skeletalised by now) (35, -3, D:1) a +0 short sword (38, 1, D:1) 3 stones (40, -8, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 22, D:1) a +0 short sword (49, 39, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, -15, D:2) a rat corpse (3, -23, D:2) a bat corpse (skeletalised by now) (5, -35, D:2) 5 poisoned darts (5, -23, D:2) a +0 dagger (15, -43, D:2) 4 curare-tipped darts (18, -42, D:2) 4 gold pieces a +0 club (19, -45, D:2) the +3 leather armour of Kamyveutt {*Corrode rElec rN++ Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (27, 4, D:2) a +0 ring mail (34, -3, D:2) a staff of fire (43, -6, D:2) a hobgoblin corpse a quokka corpse