Dungeon Crawl Stone Soup version 0.33-a0-147-g07630011bb (webtiles) character file. Game seed: 14118502366989439013 4 shummie the Grave Robber (level 1, 10/10 HPs) Began as a Felid Necromancer on Sept 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (74 turns). shummie the Grave Robber (Felid Necromancer) Turns: 74, Time: 00:00:19 Health: 10/10 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 4/4 EV: 16 Int: 24 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery b - a +6 ring of intelligence (left paw) Potions a - a potion of magic Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.6 Stealth + Level 0.2 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 7% 3 Animate Dead Necr 21% N/A 22% 4 Curse of Agony Necr 21% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11926 Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You feel clever. b - a +6 ring of intelligence (left paw) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A hobgoblin comes into view. The endoplasm quivers. You scratch the endoplasm but do no damage. You bite the endoplasm. The endoplasm is moderately wounded. The hobgoblin shouts! You hear a shout! x2 A hobgoblin comes into view. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. A gnoll comes into view. It is wielding a +0 flail. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You take 4 damage, and have 1/10 hp. MASSIVE DAMAGE!! You now have 3/4 mp. You scratch the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You die... Your soul wisp barely misses the endoplasm. You rejoin the land of the living... Found 7 gold pieces. A bat and a rat come into view. Health restored: 10; MP restored: 4 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. .. .. #r #. #.### #.#...#### #...@....# #..b........... ..##......#.### #.#.$.#...# ...####.#.# ### ##.# # You could see a bat (asleep) and a rat (asleep). Vanquished Creatures 2 bats (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Felid Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 44 | D:1 | Reached skill level 1 in Fighting 73 | D:1 | Slain by an endoplasm 73 | D:1 | Lost a life (0 lives remaining) 74 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.6 Unarmed Combat | | 0.2 Spellcasting | | 2.0 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Bite || 1 Cast: Soul Splinter || 2 Stab: Sleeping || 3 Armour: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 46 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 46 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts