Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 9910274278632592525 142 shummie the Magician (level 5, -1/38 HPs) Began as a Djinni Enchanter on Oct 5, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:05 (2312 turns). shummie the Magician (Djinni Enchanter) Turns: 2312, Time: 00:04:05 Health: -1/38 AC: 5 Str: 7 XL: 5 Next: 50% Gold: 91 EV: 8 Int: 22 God: SH: 4 Dex: 13 rFire + + . q - +9 whip "Jeemedgh" {antimagic, rC+ Int+3} rCold + . . n - +0 buckler rNeg . . . i - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + o - ring of protection from cold HPRegen 0.26/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 dagger q - the +9 whip "Jeemedgh" (weapon) {antimagic, rC+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Missiles f - 6 curare-tipped darts h - 2 throwing nets Armour d - a +0 robe i - a +0 ring mail (worn) n - a +0 buckler (worn) Jewellery b - a ring of wizardry o - a ring of protection from cold (left hand) Wands s - a wand of mindburst (7) Scrolls g - a scroll of silence {unknown} l - a scroll of identify {unknown} p - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility e - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - 2 potions of magic {unknown} m - a potion of lignification {unknown} r - 2 potions of brilliance {unknown} Skills: - Level 2.0 Fighting - Level 0.8 Short Blades + Level 1.1 Maces & Flails - Level 2.1 Dodging - Level 2.4 Stealth + Level 1.6 Shields - Level 4.0 Spellcasting - Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 44% N/A 19% 2 b - Confusing Touch Hex 22% N/A 36% 3 c - Tukima's Dance Hex 22% N/A 36% 3 d - Dazzling Flash Hex/Fire 44% N/A 36% 3 e - Slow Hex 88% N/A 13% 1 f - Grave Claw Necr 44% 2d10 19% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15682 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the gnoll! Your Maces & Flails skill increases to level 1! You closely miss the gnoll. The gnoll closely misses you. x2 The gnoll hits you with a +0 club. The gnoll hits you from afar with a +0 spear. You take 10 damage, and have 21/38 hp. MASSIVE DAMAGE!! You barely miss the gnoll. You block the gnoll's attack. The gnoll barely misses you. You barely miss the gnoll. The gnoll barely misses you. You block the gnoll's attack. You whack the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. You take 2 damage, and have 20/38 hp. You whack the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. You take 5 damage, and have 15/38 hp. Casting: Tukima's Dance (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a +0 club; a gnoll corpse You take 5 damage, and have 10/38 hp. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 9/38 hp. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/38 hp. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You die... ################### #.................# #.............)...# #.........!.......# #.................# #####..†g.......... #g###.........# #@# ###........ #.# ###.#.... #.# .#.##. #.# .# # #.# #.###### .# #......# )## #......# ...# #......# ...### You could see a gnoll. Vanquished Creatures 5 gnolls (D:3) 3 adders (D:2) 4 dart slugs An orc (D:3) 3 ball pythons 7 bats (D:1) 6 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 7 kobolds A quokka (D:1) 2 frilled lizards 9 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 194 | D:1 | Reached skill level 1 in Fighting 489 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/0 489 | D:1 | Learned a level 1 spell: Slow 1155 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1592 | D:2 | Identified the +9 whip "Jeemedgh" {antimagic, rC+ Int+3} 2128 | D:3 | Reached skill level 1 in Shields 2128 | D:3 | Reached XP level 5. HP: 24/38 MP: 0/0 2128 | D:3 | Learned a level 2 spell: Grave Claw 2304 | D:3 | Reached skill level 1 in Maces & Flails 2312 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_c, co_window_2corner, co_window_of_opportunity_c, glass_columns_a D:2: layout_loops_corners, chequers_serial_rivers_large_a, amcnicky_mini_pool_small D:3: layout_rooms, demons_altar, minivault_25, kennysheep_generic_room_15 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Alchemy | 3 4 | 4.0 Fighting | 1 2 | 2.0 Shields | 1 | 1.6 Maces & Flails | 1 | 1.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 126 | 34 || 160 Whip | | 47 || 47 Fire: Sling | 17 | || 17 Cast: Slow | 1 | || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 58 | || 58 Ring mail | 4 | 48 || 52 Dodge: Dodged | 112 | 34 || 146 Block: Buckler | | 10 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2316 | 2140 | 176 | 154 | 1420 | 3 | 772.0 | Dungeon | 2316 | 2140 | 176 | 154 | 1420 | 3 | 772.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 987 daAuts D:3: 252 daAuts