Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1584884292285435579 5 shummie the Apothecary (level 1, -1/17 HPs) Began as a Djinni Enchanter on Oct 6, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (170 turns). shummie the Apothecary (Djinni Enchanter) Turns: 170, Time: 00:00:11 Health: -1/17 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 25 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a potion of ambrosia {unknown} Skills: + Level 1.3 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 17% 3 c - Tukima's Dance Hex 11% N/A 17% 3 d - Dazzling Flash Hex/Fire 22% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5829 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. A rat comes into view. The jackal bites you. The jackal bites you but does no damage. The rat squeaks loudly. You hit the jackal. You kill the jackal! The jackal bites you. The endoplasm closely misses you. The jackal barely misses you. You take 2 damage, and have 10/17 hp. You hit the jackal but do no damage. The jackal misses you. x2 The endoplasm barely misses you. The jackal bites you. The jackal barely misses you. The jackal misses you. You take 2 damage, and have 8/17 hp. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You take 2 damage, and have 6/17 hp. The jackal barely misses you. The jackal closely misses you. You are too injured to fight recklessly! The jackal bites you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 4 damage, and have 3/17 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/17 hp. You closely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/17 hp. You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. You die... #.#.# ..#.####### .##.......# >########.##### ........#.....# .######.#####.### # ...# #...# .# ##.# ###.#####.# ...# .. #.@hh...### #### ....####rJ....# ..............# ..:.....r.>...# ...#####......# . #......# .......# .......# #.....### You could see an endoplasm, 2 jackals and a rat. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached skill level 1 in Fighting 170 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, minmay_misc_feat_plants, supply_closet_lemuel Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Dagger || 21 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 132 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 132 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts