Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15383616497074816637 95 shummie the Magician (level 4, -2/33 HPs) Began as a Djinni Enchanter on Oct 6, 2024. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (944 turns). shummie the Magician (Djinni Enchanter) Turns: 944, Time: 00:01:11 Health: -2/33 AC: 2 Str: 7 XL: 4 Next: 97% Gold: 103 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . g - +0 dagger (drain) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - a +0 dagger of draining (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of fog {unknown} f - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: + Level 2.1 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 38% N/A 4% 2 b - Confusing Touch Hex 19% N/A 8% 3 c - Tukima's Dance Hex 19% N/A 8% 3 d - Dazzling Flash Hex/Fire 38% N/A 8% 3 e - Sting Conj/Alch 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11058 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ball python! The quokka bites you. You take 3 damage, and have 13/33 hp. You closely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 8/33 hp. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (64% to hit) The sting hits the quokka but does no damage. The quokka is poisoned. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You take 1 damage, and have 7/33 hp. You hit the quokka but do no damage. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/33 hp. The quokka attacks as it pursues you! The quokka closely misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, poisoned, 64% to hit) The sting hits the quokka. The quokka looks even sicker. You kill the quokka! * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/33 hp. You hit the endoplasm but do no damage. You drain the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.#.......# ##+ #.#......## #†#......## #.#.......#### #.#######....### #.# #....'.# #.# #....#.## #.# #....#..##### ..# #######.@J..##########.# ### ##.....##......#.#. ##..†..†(.....#.#. #)..###......#.#. #...# #......#... #...# #......#... ##### ######...#. ##.>.. ##... You could see an endoplasm (very drained). Vanquished Creatures A bombardier beetle (D:2) 4 adders (D:2) A bat (D:1) 3 endoplasms A giant cockroach (D:2) A goblin (D:2) A hobgoblin (D:1) 2 quokkas 5 ball pythons (D:2) 4 kobolds 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | shummie the Djinni Enchanter began the quest for the Orb. 0 | D:1 | shummie set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 212 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/0 417 | D:1 | Reached skill level 1 in Fighting 525 | D:1 | You are sucked into a shaft and drop 1 floor! 554 | D:2 | Reached XP level 3. HP: 16/27 MP: 0/0 554 | D:2 | Learned a level 1 spell: Sting 764 | D:2 | Reached XP level 4. HP: 24/33 MP: 0/0 944 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_cross, glass_columns_a D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Alchemy | 3 4 | 4.0 Fighting | 1 2 | 2.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 63 | 17 || 80 Cast: Sting | 7 | 4 || 11 Stab: Sleeping | 1 | || 1 Armour: Robe | 32 | 27 || 59 Dodge: Dodged | 37 | 21 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 940 | 940 | 0 | 43 | 687 | 2 | 470.0 | Dungeon | 940 | 940 | 0 | 43 | 687 | 2 | 470.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts D:2: 416 daAuts