sideus8 Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (12, -1, D:1) a ball python corpse (skeletalised by now) (15, -12, D:1) a ball python skeleton (17, -12, D:1) a bat skeleton (19, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (23, 25, D:1) a +0 sling (28, -8, D:1) a +0 club (34, 32, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (35, -9, D:1) a bat skeleton (35, -8, D:1) a bat skeleton (36, -8, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) 6 poisoned darts (45, -9, D:1) 3 datura-tipped darts (50, -7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -3, D:2) an adder corpse (skeletalised by now) (6, 9, D:2) a +0 whip (25, -14, D:2) a bat corpse (26, -6, D:2) a hobgoblin corpse (skeletalised by now) (26, 24, D:2) 5 boomerangs (28, -9, D:2) a hobgoblin corpse (skeletalised by now) (29, 10, D:2) an adder skeleton (31, -19, D:2) a rat corpse (32, 17, D:2) a +0 pair of boots (32, 37, D:2) a +0 dagger (35, 26, D:2) a +0 mace (38, 2, D:2) a +0 dagger (48, 14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (5, 5, D:3) a potion of curing (6, -5, D:3) a scroll of enchant weapon (9, -5, D:3) a parchment of Gloom (11, 0, D:3) a scroll of identify (12, 6, D:3) a potion of invisibility