sideus8 Level 1 of the Dungeon (0, 0, D:1) a +1 short sword of draining 5 stones a kobold corpse (skeletalised by now) (2, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (11, -10, D:1) the medusa talisman of the Saviour {Str+3 Dex+4} [medusa talisman] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). (24, 3, D:1) a bat skeleton (26, 3, D:1) a +0 dagger (27, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 21, D:1) a +0 dagger (42, -4, D:1) a rat corpse (skeletalised by now) (45, -4, D:1) a +0 club (46, -4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe a +0 scale mail (5, 5, D:2) a frilled lizard corpse (skeletalised by now) (7, 19, D:2) a +0 ring mail (21, 1, D:2) a +0 falchion (30, 9, D:2) a +0 club (32, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -1, D:2) a +2 scythe of protection a +0 robe the human skeleton of Sigmund (38, 0, D:2) a +0 short sword 4 stones (40, 12, D:2) a +0 trident (41, 14, D:2) a +0 leather armour (44, 1, D:2) 5 large rocks (46, 26, D:2) a bat corpse (skeletalised by now) (47, 26, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tatruib's Antique Armour Shop the +2 ring mail "Fuewk" {rElec Str+3 SInv} (654 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 helmet (76 gold) a +3 plate armour of poison resistance (629 gold) a +0 kite shield (119 gold) a +0 ring mail (68 gold) a +3 chain mail of cold resistance (476 gold) a +3 scale mail of fire resistance (442 gold) a +0 robe (15 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (935 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, -2, D:3) a +0 dagger a +0 ring mail (5, -4, D:3) a +0 whip (6, -10, D:3) a parchment of Anguish (6, -4, D:3) a +0 club (11, -5, D:3) a staff of necromancy (16, 4, D:3) a ball python corpse (skeletalised by now) (25, 1, D:3) a +0 cloak (28, -17, D:3) an adder corpse (skeletalised by now) (28, -12, D:3) a +0 scale mail (30, -19, D:3) a +0 club (30, 2, D:3) a +0 dagger (37, -16, D:3) a +0 club (41, 2, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (4, 7, D:4) a +0 leather armour (5, 13, D:4) a +0 spear (10, 6, D:4) a ball python skeleton (18, 0, D:4) a +0 sling (25, -6, D:4) a ball python corpse (25, -3, D:4) an inkwell talisman (26, -4, D:4) a +0 dagger a kobold corpse (28, 16, D:4) a +0 club (29, -6, D:4) a jackal corpse (29, 16, D:4) a +0 dagger of draining (unseen) (29, 17, D:4) a +0 halberd (45, 11, D:4) a +0 short sword