Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1494319969271616568 (custom seed) 63 sideus8 the Vexing (level 4, 0/33 HPs) Began as a Barachi Hexslinger on May 10, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (2172 turns). sideus8 the Vexing (Barachi Hexslinger) Turns: 2172, Time: 00:01:56 Health: 0/33 AC: 6 Str: 9 XL: 4 Next: 10% Magic: 6/6 EV: 10 Int: 14 God: Gold: 151 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +1 ring mail "Hemuref" {rPois Dex+3} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - the +7 spear of the Pyrrhic Victory {venom, rElec rC- SInv Stlth+} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour b - a +0 robe e - the +1 ring mail "Hemuref" (worn) {rPois Dex+3} (You took it off a goblin on level 2 of the Dungeon) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery c - a ring of willpower f - a ring of willpower Scrolls p - 2 scrolls of poison c - 3 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} j - a scroll of revelation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of haste {unknown} k - 2 potions of brilliance {unknown} l - 2 potions of mutation {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.1 Fighting + Level 2.7 Ranged Weapons + Level 2.6 Dodging + Level 1.8 Spellcasting + Level 3.6 Hexes + Level 1.7 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 22% 2 Sigil of Binding Hex 11% N/A 41% 3 Poisonous Vapours Alch/Air 4% 1d1 56% 1 Inner Flame Hex/Fire 8% N/A 56% 3 Mercury Arrow Conj/Alch 2% 2d5 71% 2 Cause Fear Hex 5% N/A 83% 4 Summon Ice Beast Ice/Summ 1% N/A 90% 3 Dimensional Bullseye Hex/Tloc 3% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You encounter a gnoll. It is wielding a +0 halberd. The gnoll shouts! The gnoll enters a dispersal trap! The gnoll blinks! You encounter a gnoll. It is wielding a +0 halberd. You blink. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! The gnoll hits you from afar with a +0 halberd. There are monsters nearby! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 66% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You encounter a gnoll. It is wielding a +0 whip. The gnoll hits you from afar with a +0 halberd. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... .##### j....# . .....# #. .^...# .##.### .....# .......# .....# ........## .j...# .........# ##....$# .........# ##@.j...# .........#####.......# ...............#.....# ..........############ ........#.## .......##..#### #.#.>....#....## #### ..#####..###..###...# .. ............#...# You could see 3 gnolls. Vanquished Creatures Robin (D:1) An adder (D:1) 4 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 3 jackals (D:1) A quokka (D:2) 5 ball pythons 4 bats 2 frilled lizards 16 goblins 5 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sideus8 the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 158 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 470 | D:1 | Found Bifyneuh's Book Shop. 1131 | D:2 | Encountered Robin 1134 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 1140 | D:1 | Killed Robin 1581 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1603 | D:2 | Identified the +1 ring mail "Hemuref" {rPois Dex+3} 1780 | D:2 | Found Xososoung's Distillery. 1825 | D:2 | Identified the +7 spear of the Pyrrhic Victory {venom, | rElec rC- SInv Stlth+} 2172 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners, serial_shops, nicolae_shop_trees D:2: layout_basic, serial_shops, shop, grunt_ministairs_9, uniq_robin D:3: layout_rooms, mrwooster_statue_mirror, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Ranged Weapons | | 2.7 Dodging | | 2.6 Spellcasting | | 1.8 Hexes | | 3.6 Fire Magic | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 122 | 26 || 148 Armour: Robe | 32 | 17 || 49 Ring mail | | 5 || 5 Dodge: Dodged | 44 | 10 || 54