sideus8 Level 1 of the Dungeon [Shop] Bifyneuh's Book Shop a parchment of Kinetic Grapnel (52 gold) a parchment of Call Canine Familiar (114 gold) a manual of Shields (1040 gold) a parchment of Magic Dart (52 gold) a parchment of Flame Wave (169 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Blink (75 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 12, D:1) a ball python skeleton (3, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 23, D:1) a +0 dagger a +0 club (4, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 30, D:1) a +0 shortbow (15, 24, D:1) a +0 spectral quarterstaff (16, 17, D:1) a rat skeleton (16, 40, D:1) a +0 club a goblin skeleton (19, 1, D:1) a +0 ring mail (22, 21, D:1) a +0 short sword a kobold skeleton (22, 28, D:1) a frilled lizard skeleton (34, 51, D:1) a +0 dagger 4 stones (34, 53, D:1) a +0 dagger a goblin skeleton (37, 38, D:1) a scroll of vulnerability (39, 19, D:1) a +0 leather armour (45, -2, D:1) a +0 hand axe (45, 8, D:1) a +0 ring mail (57, 38, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (57, 39, D:1) a +0 spear (58, 54, D:1) a +0 leather armour (59, 34, D:1) a jackal corpse (skeletalised by now) (61, -1, D:1) a bat corpse (skeletalised by now) (61, 40, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xososoung's Distillery a potion of moonshine (unknown) (13 gold) 2 potions of curing (78 gold) a potion of moonshine (unknown) (13 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of lignification (39 gold) 2 potions of heal wounds (208 gold) a potion of curing (39 gold) (1, -1, D:2) a frilled lizard corpse (skeletalised by now) (3, -7, D:2) a scroll of identify (5, -16, D:2) a bat skeleton (20, 6, D:2) the +7 spear of the Pyrrhic Victory {venom, rElec rC- SInv Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (25, 11, D:2) a +0 robe (27, 1, D:2) a +0 dagger 2 stones (34, -10, D:2) a +0 spear (36, -9, D:2) a +0 leather armour (41, 2, D:2) a bat skeleton (42, -12, D:2) a +0 club a goblin skeleton (47, 1, D:2) a +0 club the +1 ring mail "Hemuref" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (48, -20, D:2) a +0 club (49, 2, D:2) a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger the hobgoblin skeleton of Robin (49, 5, D:2) a +0 sling (53, 8, D:2) a +0 club a +0 sling (57, -3, D:2) a rat corpse (skeletalised by now) (58, -1, D:2) a +0 dagger (58, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, -7, D:3) a ball python corpse (skeletalised by now) (10, -15, D:3) a +0 great sword (21, -5, D:3) a bat corpse (skeletalised by now) (26, -8, D:3) a scroll of identify (31, -9, D:3) a +0 ring mail (32, -7, D:3) a +0 whip Level 4 of the Dungeon (3, 35, D:4) a scroll of torment (17, -15, D:4) a jackal skeleton (26, 17, D:4) a +0 dagger 2 stones a kobold skeleton (27, 7, D:4) a +0 club (27, 11, D:4) a +0 scale mail (27, 15, D:4) a +0 short sword 5 stones (37, -5, D:4) a +0 whip (40, 39, D:4) a quokka corpse (skeletalised by now) (41, 38, D:4) a quokka corpse (skeletalised by now) (51, -2, D:4) a +2 dagger of protection 4 stones a kobold skeleton (55, -8, D:4) a +0 short sword 5 stones (57, -5, D:4) a +0 short sword (62, 17, D:4) an iguana skeleton (63, 39, D:4) a hobgoblin corpse (skeletalised by now) (68, -9, D:4) a +0 long sword