sideus8 Level 1 of the Dungeon [Shop] Bifyneuh's Book Shop a parchment of Kinetic Grapnel (52 gold) a parchment of Call Canine Familiar (114 gold) a manual of Shields (1040 gold) a parchment of Magic Dart (52 gold) a parchment of Flame Wave (169 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Blink (75 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 12, D:1) a ball python skeleton (3, 25, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 23, D:1) a +0 club a +0 club (4, 25, D:1) a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) (13, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 30, D:1) a +0 shortbow (15, 24, D:1) a +0 spectral quarterstaff (16, 17, D:1) a rat skeleton (16, 40, D:1) a +0 club a goblin skeleton (19, 1, D:1) a +0 ring mail (22, 21, D:1) a +0 short sword a kobold skeleton (22, 28, D:1) a frilled lizard skeleton (34, 51, D:1) a +0 dagger 4 stones (34, 53, D:1) a +0 dagger a goblin skeleton (39, 19, D:1) a +0 leather armour (45, -2, D:1) a +0 hand axe (45, 8, D:1) a +0 ring mail (57, 38, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (57, 39, D:1) a +0 spear (58, 54, D:1) a +0 leather armour (59, 34, D:1) a jackal corpse (skeletalised by now) (61, -1, D:1) a bat corpse (skeletalised by now) (61, 40, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xososoung's Distillery a potion of moonshine (unknown) (13 gold) 2 potions of curing (78 gold) a potion of moonshine (unknown) (13 gold) a potion of lignification (unknown) (39 gold) a potion of lignification (unknown) (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of lignification (unknown) (39 gold) 2 potions of heal wounds (208 gold) a potion of curing (39 gold) (19, 6, D:2) the +7 spear of the Pyrrhic Victory {venom, rElec rC- SInv Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, 10, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (24, 11, D:2) a +0 robe (33, -10, D:2) a +0 spear (35, -9, D:2) a +0 leather armour (41, -19, D:2) a +0 dagger (41, -13, D:2) a +0 club (42, 0, D:2) a ball python skeleton (43, -20, D:2) a +0 club a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (48, 5, D:2) a +0 sling (52, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (57, -5, D:2) a +0 dagger (57, -1, D:2) a +0 dagger a goblin skeleton (58, -7, D:2) a +0 dagger (59, -11, D:2) the +1 ring mail "Hemuref" {rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (7, -10, D:3) a ball python corpse (skeletalised by now) (7, 4, D:3) a rat corpse (skeletalised by now) (14, -7, D:3) a +0 dagger (15, 7, D:3) a hobgoblin corpse (skeletalised by now) (16, -18, D:3) a scroll of amnesia (16, -16, D:3) 16 gold pieces (16, 1, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (1, -6, D:4) a +0 club a goblin corpse (1, 1, D:4) a ball python corpse (skeletalised by now) (1, 2, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, -4, D:4) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces (7, 8, D:6) a scroll of noise (8, 9, D:6) a potion of ambrosia (10, 1, D:6) 13 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 robe