sigurd Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (2, -24, D:1) a rat corpse (skeletalised by now) (2, 2, D:1) a hand axe (6, 8, D:1) a bat corpse (8, 10, D:1) a book of Minor Magic (9, -27, D:1) a medusa talisman (10, -17, D:1) a staff of air (13, -5, D:1) an inkwell talisman (15, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, 3, D:1) a club (19, -20, D:1) a +0 club (20, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 8, D:1) a jackal skeleton (23, 8, D:1) a frilled lizard corpse (skeletalised by now) (23, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 9, D:1) a rat corpse (skeletalised by now) (31, 6, D:1) a sling (35, -7, D:1) a bat skeleton (40, -13, D:1) a +0 club (41, -24, D:1) a +0 helmet (45, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a medusa talisman (2, 0, D:2) a +0 club a +0 robe the human corpse of Jessica (3, 15, D:2) a rat corpse (4, 19, D:2) a leather armour (5, 5, D:2) a flail (8, -4, D:2) a talisman of death (8, 0, D:2) a robe (10, 4, D:2) a +0 animal skin a +0 ring mail