Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17082715888010225384 3 silberrucken the Magician (level 1, 19/20 HPs) Began as a Djinni Wanderer on July 8, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (23 turns). silberrucken the Magician (Djinni Wanderer) Turns: 23, Time: 00:00:29 Health: 19/20 AC: 3 Str: 8 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls e - a scroll of teleportation Potions c - a potion of lignification Skills: + Level 3.0 Fighting + Level 1.2 Dodging + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Ensorcelled Hibernat Hex/Ice 26% N/A 6% 2 c - Frozen Ramparts Ice 26% 1d4 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the frilled lizard. You kill the frilled lizard! You hit the dart slug. The dart slug is lightly wounded. You barely miss the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. The dart slug is moderately wounded. The dart slug barely misses you. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug barely misses you. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug barely misses you. You barely miss the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. Cast which spell? (? or * to list) You don't know that spell. Sorry, you're not good enough to have a special ability. Unknown command. Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (heavily wounded) You freeze the dart slug. The dart slug is almost dead. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead) You freeze the dart slug. You kill the dart slug! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ... ###..## ..# ...?...#..#### .....#.......## ##............# # ..............#. .......†........ .......@.....#### ................# .....≈≈≈.≈≈≈..... ....≈≈.(...≈≈...# ...≈≈..8....≈≈..# ..≈≈.........≈≈.# ..≈.....♣.....≈.# ..≈..♣.....8..≈.# ?.≈≈..8.<....≈≈.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silberrucken the Djinni Wanderer began the quest for the | Orb. 0 | D:1 | silberrucken set off with the following items: a +0 dagger, | a +0 pair of gloves, a potion of lignification, a +0 robe, | a scroll of teleportationthe following spells memorised: | Freeze, Ensorcelled Hibernation, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 23 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_cross Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Freeze || 2 Armour: Robe || 1 Dodge: Dodged || 11