silberrucken Level 1 of the Dungeon [Shop] Viliw's Weapon Emporium a +0 club (12 gold) a +0 dagger (24 gold) a +0 lajatang of electrocution (474 gold) a +0 whip (30 gold) a +0 whip (30 gold) a +1 halberd of flaming (170 gold) 4 silver javelins (432 gold) (0, 0, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, 0, D:1) a hobgoblin corpse (skeletalised by now) (16, 16, D:1) a rat skeleton (20, 6, D:1) a +0 quarterstaff (24, 8, D:1) a +0 dagger a goblin skeleton (27, 13, D:1) a jackal skeleton (29, 4, D:1) a jackal skeleton (31, -1, D:1) a +0 dagger (32, 0, D:1) a ball python skeleton (33, 12, D:1) 6 poisoned darts (34, 21, D:1) a +0 club (34, 36, D:1) a +0 whip 7 stones a goblin skeleton (36, 8, D:1) a serpent talisman (37, 2, D:1) a +0 dagger (37, 39, D:1) a +0 leather armour (39, 3, D:1) a bat corpse (skeletalised by now) (42, 21, D:1) a frilled lizard corpse (skeletalised by now) (48, 28, D:1) a +0 club a goblin skeleton (48, 37, D:1) 3 poisoned darts (52, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 33, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 11, D:2) a +0 sling (4, -20, D:2) a rat corpse (skeletalised by now) (5, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, 4, D:2) a +0 spear (11, 4, D:2) a rat skeleton (12, 6, D:2) a frilled lizard skeleton (17, -8, D:2) a frilled lizard skeleton (17, 3, D:2) a frilled lizard corpse (skeletalised by now) (17, 4, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) a kobold corpse (skeletalised by now) (18, 3, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (18, 4, D:2) a +0 dagger 2 stones a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -10, D:2) an adder skeleton (19, -2, D:2) 2 atropa-tipped darts (19, 23, D:2) a stone (24, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, 3, D:3) a quokka skeleton (8, 11, D:3) 6 stones (8, 12, D:3) an adder skeleton (11, 16, D:3) a +0 mace (16, 21, D:3) a quokka skeleton (21, 16, D:3) a +0 quarterstaff (26, 34, D:3) a +0 club a +0 leather armour (29, -10, D:3) a +0 war axe (40, 16, D:3) a +0 dagger a +0 hand axe a +0 ring mail a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 19, D:3) a +0 mace an orc corpse (skeletalised by now) (47, 16, D:3) a bat corpse (skeletalised by now) (48, -7, D:3) 3 stones (51, -4, D:3) a serpent talisman Level 4 of the Dungeon (0, 0, D:4) 5 stones (9, 7, D:4) a hobgoblin skeleton (9, 8, D:4) a hound skeleton (13, -19, D:4) a +0 club (13, 16, D:4) a +0 club (15, -13, D:4) a +0 dagger a +0 robe an orc skeleton (16, -12, D:4) a +0 club a +0 club a +0 flail an orc skeleton an orc skeleton (16, -11, D:4) a +0 morningstar an orc skeleton (20, 20, D:4) a +0 club an orc corpse (skeletalised by now) (21, 14, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour a gnoll skeleton (4, -7, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (4, -6, D:5) a +0 dagger a +0 robe a +0 club a +2 chain mail of willpower (4, -5, D:5) a +0 dagger a +0 robe a +0 flail a +0 flail a +0 flail an orc corpse (skeletalised by now) a gnoll skeleton a gnoll skeleton (4, -4, D:5) a +0 short sword a +0 ring mail a +0 halberd (5, -9, D:5) a +0 spear a gnoll skeleton (7, -13, D:5) the human corpse of Prince Ribbit (skeletalised by now) (13, 16, D:5) a +0 ring mail (15, 16, D:5) a +2 whip of electrocution a gnoll skeleton (16, 15, D:5) a +0 whip (17, 15, D:5) a +0 flail a gnoll skeleton (17, 16, D:5) a +0 robe a +0 club (18, 12, D:5) a +0 short sword (19, 30, D:5) 6 stones (21, 8, D:5) a +0 leather armour a +0 dagger an orc skeleton a water moccasin skeleton (22, 6, D:5) a +0 short sword a +0 leather armour (27, -2, D:5) 9 stones (27, 17, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a serpent talisman (22, 13, D:6) a +0 robe (29, 14, D:6) a +0 spear a gnoll skeleton (29, 15, D:6) a +0 club a gnoll skeleton (30, 2, D:6) a +0 robe (30, 11, D:6) a +0 club (31, 12, D:6) a +0 flail (32, 21, D:6) 2 boomerangs (37, 11, D:6) a +0 scale mail (37, 27, D:6) a +0 dagger (38, 12, D:6) a +0 spear a gnoll skeleton (38, 13, D:6) a +0 whip (38, 16, D:6) a +0 spear a gnoll skeleton (39, 14, D:6) a +0 halberd a +0 robe a +0 club a gnoll skeleton (39, 16, D:6) a +0 spear (39, 19, D:6) a +0 club a gnoll skeleton (40, 13, D:6) a +0 halberd (47, 27, D:6) a +0 ring mail (52, 3, D:6) a +0 club (53, 2, D:6) a +0 dagger a +0 robe (53, 3, D:6) a +0 falchion 3 boomerangs a +0 chain mail (55, 19, D:6) a +0 dagger (56, 1, D:6) a +0 trident (62, 34, D:6) a +0 vampiric hand axe 3 stones a +0 ring mail (63, 33, D:6) a +2 dagger of venom a +0 robe a +0 flail a +0 leather armour a +0 trident a +0 ring mail (63, 34, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 flail a +0 leather armour (1, 0, D:7) a +0 flail (2, 0, D:7) a +0 dagger a +0 robe (11, 11, D:7) 7 stones (13, 1, D:7) a +0 hand axe (19, 26, D:7) 4 stones (34, 33, D:7) a +2 short sword of venom a +0 dagger 4 stones (35, 32, D:7) a +0 short sword 4 stones (35, 33, D:7) a +0 short sword a +0 short sword 2 stones (35, 34, D:7) a +0 short sword (36, 34, D:7) a +0 short sword 5 stones (36, 36, D:7) a +0 club a curare-tipped dart (38, 25, D:7) a +0 short sword 2 stones (38, 27, D:7) a +0 whip 2 poisoned darts (39, 26, D:7) a +0 dagger a +0 club a +0 short sword 6 stones (43, -1, D:7) a +0 leather armour a +0 whip a boomerang a +0 mace (46, -3, D:7) a +0 dagger (51, 27, D:7) 9 stones (52, 24, D:7) a +0 hand axe a +0 leather armour (53, 23, D:7) a +0 dagger 2 boomerangs a +0 ring mail a +0 battleaxe a +0 chain mail (54, -7, D:7) 6 poisoned darts Level 8 of the Dungeon [Shop] Liuqao's Antique Armour Shoppe a +2 ring mail of cold resistance (525 gold) a +3 ring mail of willpower (650 gold) a +0 troll leather armour (375 gold) a +3 scale mail of cold resistance (650 gold) the +0 chain mail of Winter {rC+ rN+ Int+3 Slay+3} (1040 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. the +8 chain mail of Uloo {Harm} (1287 gold) Harm: It increases damage dealt and taken. a +2 plate armour of cold resistance (1000 gold) (0, 0, D:8) a +0 club (0, 1, D:8) a +0 mace a boomerang a +0 ring mail (0, 2, D:8) a +1 dagger of flaming a +0 leather armour (1, 0, D:8) a +0 club (1, 1, D:8) a +2 short sword of electrocution (1, 2, D:8) a +0 club (2, 0, D:8) a +0 club (2, 1, D:8) a +0 club a +0 club a +0 leather armour (2, 2, D:8) a +0 short sword a +3 leather armour a +0 dagger a +0 chain mail (3, 0, D:8) a +0 mace a +0 leather armour (3, 1, D:8) a +0 hand axe a +0 leather armour (3, 2, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 ring mail (4, 2, D:8) a +0 hand axe of electrocution a +0 chain mail (4, 3, D:8) a +0 mace a +0 leather armour a +0 short sword a +0 scale mail (4, 4, D:8) a +0 falchion a +0 leather armour a +0 dire flail a +0 chain mail (5, 4, D:8) a +0 mace a +0 dagger a +0 war axe a +0 leather armour a +0 flail a +0 scale mail (6, 3, D:8) a +2 mace of holy wrath a +0 chain mail (9, 11, D:8) a +0 dagger (15, -11, D:8) a +0 pair of gloves (18, 11, D:8) a +0 hand axe (20, -19, D:8) a +0 robe a +0 scimitar (21, -20, D:8) a +0 robe a +2 short sword (22, -19, D:8) a +0 robe a +4 spear (30, -4, D:8) a +0 club (33, 22, D:8) a +0 chain mail (41, -14, D:8) a +0 ring mail a +0 flail (42, -14, D:8) a +0 flail (43, -14, D:8) a +0 robe a +0 dagger (46, -14, D:8) a +0 plate armour a +0 mace (47, 8, D:8) 2 stones (47, 16, D:8) a scarf of harm (48, 0, D:8) a +0 hand axe (53, 6, D:8) a +0 club 3 poisoned darts (55, -16, D:8) a +0 falchion a +0 ring mail (55, -15, D:8) a +0 dagger a +0 robe (56, -18, D:8) a +0 dire flail a +0 plate armour (56, -15, D:8) a +0 club (57, -15, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (5, -4, D:9) a +0 orcbow (5, 9, D:9) a +0 leather armour (16, -14, D:9) a +0 halberd a +0 robe (18, 20, D:9) a +0 robe (19, -14, D:9) a +0 battleaxe a +0 robe a +4 war axe a +0 robe (20, -14, D:9) a +4 long sword a +0 robe (22, -14, D:9) a +0 halberd a +0 robe (22, 12, D:9) 5 large rocks (23, 15, D:9) a +0 dagger a +0 robe (24, 16, D:9) a +2 mace of holy wrath a +0 plate armour (26, 13, D:9) a +2 heavy flail a +0 robe (26, 21, D:9) a +7 giant spiked club a +0 robe (28, -4, D:9) 3 stones (28, 27, D:9) a +2 trident of draining a +0 robe an orb of mayhem (32, 20, D:9) a +0 dagger (37, 32, D:9) a +0 dagger (42, -5, D:9) a +0 hand axe (43, -6, D:9) a +0 leather armour a +0 dagger a +0 robe a +1 dagger of draining a +0 chain mail a +0 battleaxe (43, -5, D:9) a +0 robe a +2 dagger of draining (43, 41, D:9) a +0 scale mail (44, 5, D:9) a book of Sloth (44, 6, D:9) a potion of magic Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail a +0 flail (0, 1, D:10) a +0 ring mail a +0 short sword (1, -1, D:10) a +0 leather armour a +0 dagger (1, 0, D:10) a +0 robe a +0 dagger (1, 1, D:10) a +0 leather armour a +0 short sword (13, -11, D:10) a +1 rapier of speed (15, -1, D:10) 5 stones (16, -11, D:10) a +0 giant club a +0 dire flail of protection (17, -19, D:10) a +0 pair of gloves (17, -14, D:10) a +0 mace a +0 ring mail a +0 short sword (18, -13, D:10) a +0 short sword (19, -13, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger (20, -12, D:10) a +0 quarterstaff of freezing (20, -10, D:10) a +0 long sword (21, -36, D:10) a +0 dagger a +0 robe (22, -35, D:10) a +0 mace (22, -34, D:10) a +0 hand axe a +0 leather armour a +0 whip a +0 chain mail a +0 club 5 stones (31, -11, D:10) a +0 spear (49, -4, D:10) a +0 club (50, -4, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (53, -30, D:10) 5 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -6, D:11) a +0 shortbow (3, 9, D:11) 7 stones (4, 19, D:11) a +0 plate armour a +0 heavy dire flail (10, 15, D:11) a +0 whip (13, 9, D:11) a +0 scale mail a +0 hand axe (20, 18, D:11) a +0 mace (22, 22, D:11) 4 large rocks (23, 22, D:11) a +0 giant spiked club a +0 giant spiked club (28, 18, D:11) a +0 short sword (29, 18, D:11) a +0 dagger (30, 18, D:11) a +0 dagger a +0 whip a curare-tipped dart a +0 whip 5 stones a +0 short sword (38, 31, D:11) 4 poisoned darts (41, 32, D:11) a +0 club a +0 leather armour a +0 giant club a +0 giant club (42, 31, D:11) a +1 hand axe of electrocution (42, 32, D:11) a +0 flail a +0 scale mail a +0 dagger a +2 robe of positive energy (42, 33, D:11) a +0 war axe (46, 31, D:11) a +0 cloak Level 12 of the Dungeon [Shop] Xiupnar's Jewellery Shoppe a +5 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) a ring of see invisible (195 gold) a ring of see invisible (195 gold) [Shop] Mulopo's Antique Weapon Shop a +5 trident of venom (904 gold) a +0 antimagic war axe (362 gold) a +2 long sword of protection (469 gold) a +3 heavy mace (649 gold) a +2 falchion of protection (452 gold) a +6 glaive of protection (1154 gold) a +0 heavy orcbow (240 gold) a +3 war axe of electrocution (745 gold) (0, 0, D:12) a +0 falchion (1, 30, D:12) a +0 flail of protection a +0 ring mail (2, 0, D:12) a +0 hand axe a +0 leather armour (2, 1, D:12) a +0 dagger a +0 robe (2, 30, D:12) a +0 dagger 6 stones a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 21, D:12) 6 poisoned darts (11, 11, D:12) a +0 ring mail (16, 38, D:12) a +0 dire flail a +0 giant club (25, 36, D:12) 8 stones (42, 34, D:12) a +0 halberd (45, 34, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +2 dagger of electrocution a +0 robe (0, 5, D:13) a +0 robe (2, 10, D:13) 3 stones (10, 11, D:13) 2 stones (16, 11, D:13) a +0 mace (21, -1, D:13) a +0 chain mail (21, 29, D:13) a +0 leather armour (23, 7, D:13) 3 large rocks (24, 20, D:13) a +0 dagger (38, -16, D:13) a +0 mace (41, -14, D:13) a +0 ring mail (42, 30, D:13) 5 large rocks (51, 3, D:13) a +0 plate armour of cold resistance (52, 9, D:13) a +0 leather armour a +0 long sword (56, 16, D:13) 3 stones Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow a +0 orcbow (1, -1, D:14) a +0 shortbow (15, -8, D:14) the +1 scale mail of the Bruised Mystics {rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (21, 8, D:14) a +1 glaive of protection a +0 chain mail (22, 3, D:14) a +0 battleaxe a +0 chain mail (23, 8, D:14) a +0 great sword a +0 chain mail (23, 9, D:14) a +0 great sword a +0 plate armour (24, 9, D:14) a +0 great sword a +0 plate armour (25, -3, D:14) a +0 plate armour (25, -1, D:14) a +0 glaive (25, 1, D:14) a +0 plate armour (25, 3, D:14) a +0 great mace (25, 5, D:14) a +0 great sword (25, 7, D:14) a +0 arbalest (29, -1, D:14) a +2 robe of cold resistance (33, -39, D:14) a +0 robe (35, -37, D:14) a +0 scimitar a +0 war axe a +0 battleaxe (36, 0, D:14) a +0 dagger (42, -44, D:14) a +0 mace (44, -29, D:14) a +0 plate armour Level 15 of the Dungeon [Shop] Vuop Uli's Book Shop the Commentary on Charming Oromancy (680 gold) Spells Type Level a - Jinxbite Hexes 2 b - Petrify Alchemy/Earth 4 c - Discord Hexes 8 a book of the Wilderness (760 gold) a manual of Spellcasting (1600 gold) a book of Fire (640 gold) a book of Misfortune (680 gold) (0, 0, D:15) a +0 flail (10, -33, D:15) a +0 orcbow (11, -30, D:15) 2 boomerangs (12, -32, D:15) a +0 long sword (12, -30, D:15) a +0 mace (13, -32, D:15) a +0 short sword of draining (13, -31, D:15) a +0 dire flail (19, -15, D:15) a +0 dagger a +0 robe (24, -34, D:15) a +0 rapier (25, 2, D:15) a staff of death (26, -6, D:15) a +0 scimitar a +0 chain mail (26, -3, D:15) a +0 buckler (27, -5, D:15) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (27, -4, D:15) a +0 dagger a +0 ring mail (29, -16, D:15) the +10 spear of Indignation {speed, rElec rF- Will+ Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (30, -45, D:15) a +0 ring mail (30, -16, D:15) an orb of energy (30, -13, D:15) a +0 pair of gloves (30, -5, D:15) a +0 short sword a +1 leather armour of poison resistance (31, -14, D:15) a +3 morningstar of protection (34, -4, D:15) 6 large rocks (39, -16, D:15) a +0 long sword a +0 chain mail (41, -14, D:15) a +0 mace 3 boomerangs (43, -31, D:15) a +0 giant spiked club a +0 giant spiked club (44, -29, D:15) a +0 giant club a +0 giant club (45, -29, D:15) a +0 whip a +0 robe (45, -28, D:15) a +0 giant club a +0 giant club (47, -29, D:15) a +0 giant club a +0 giant club (47, -28, D:15) a +0 giant club a +0 giant spiked club (52, -42, D:15) a +0 shortbow (57, -14, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (1, 19, Orc:1) a +0 club a +0 leather armour (4, 17, Orc:1) a +0 club (11, 12, Orc:1) a +0 dagger a +0 whip a +0 falchion a +0 scale mail (12, 13, Orc:1) a +0 chain mail a +0 war axe (12, 17, Orc:1) a +0 robe a +0 dagger a +0 trident (14, 16, Orc:1) 5 large rocks (14, 17, Orc:1) a +0 chain mail a +0 falchion (15, -25, Orc:1) a +0 club a +0 leather armour (15, 16, Orc:1) a +0 chain mail a +0 halberd a +0 robe a +0 dagger (15, 17, Orc:1) a +0 ring mail a +0 falchion a +0 mace a +0 trident a +0 whip (16, -28, Orc:1) a +0 long sword a +0 orcbow a +0 chain mail (16, -27, Orc:1) a +0 mace (16, -26, Orc:1) a +0 short sword a +0 plate armour (16, 16, Orc:1) a +0 plate armour a +0 flail a +0 orcbow (17, -30, Orc:1) a +0 hand axe (17, 16, Orc:1) a +0 plate armour a +0 dire flail (17, 18, Orc:1) a +0 dagger (18, -29, Orc:1) a +0 short sword (18, 1, Orc:1) a +0 robe a +0 dagger (18, 18, Orc:1) a +0 flail a +2 robe of willpower a +0 dagger (19, -31, Orc:1) a +0 dagger a +0 robe (19, 17, Orc:1) a +2 robe of cold resistance a +0 dagger (19, 19, Orc:1) a +0 chain mail a +0 flail (20, 1, Orc:1) a +0 plate armour a +0 mace (20, 16, Orc:1) a +0 scale mail a +0 hand axe (20, 19, Orc:1) a +0 whip a +0 whip (21, 21, Orc:1) a +0 club (22, 14, Orc:1) a +0 robe a +0 dagger (29, 4, Orc:1) a +0 dagger a +0 robe (30, 4, Orc:1) a +0 war axe a +0 chain mail (34, 3, Orc:1) a +0 whip a +0 ring mail Level 2 of the Orcish Mines [Shop] Syoxtio's Antique Armour Emporium a +1 ring mail of fire resistance (304 gold) a +0 plate armour (437 gold) a +0 leather armour (38 gold) a +0 chain mail (85 gold) a +4 plate armour of ponderousness (380 gold) a +2 helmet of intelligence (408 gold) a +2 plate armour of poison resistance (703 gold) a +0 scale mail (76 gold) [Shop] Hiskemah's Assorted Antiques a scroll of teleportation (57 gold) a potion of enlightenment (95 gold) a wand of polymorph (6) (159 gold) a potion of degeneration (19 gold) a ring of see invisible (285 gold) a +1 great mace of protection (281 gold) a +0 long sword (66 gold) a potion of curing (57 gold) [Shop] Vizemuuf's Antique Weapon Shoppe a +0 battleaxe (182 gold) a +0 orcbow (98 gold) a +0 war axe (98 gold) a +0 club (28 gold) a +0 glaive (182 gold) the +7 spear of Niurghip {venom, rN+} (1394 gold) rN+: It protects you from negative energy. a +0 longbow (182 gold) [Shop] Xoyr's Antique Weapon Emporium a +2 mace of holy wrath (556 gold) a +0 club (32 gold) a +0 long sword (112 gold) a +3 rapier (672 gold) a +0 shortbow (96 gold) a +0 quarterstaff (128 gold) a +0 glaive of flaming (438 gold) a +0 dagger (64 gold) a +0 war axe (112 gold) a +4 halberd of venom (857 gold) (0, 0, Orc:2) a +1 hat a +0 hat a +0 robe (0, 1, Orc:2) the +0 hat of Ucelirhi {Harm Dex+6} Dex+6: It affects your dexterity (+6). Harm: It increases damage dealt and taken. a +2 hat a +0 robe (0, 7, Orc:2) a book of Minor Magic (1, 3, Orc:2) a +0 long sword (3, 4, Orc:2) a +0 long sword a +0 leather armour (6, 2, Orc:2) 5 gold pieces a +0 dagger (6, 14, Orc:2) a +0 giant spiked club (9, -4, Orc:2) a +0 ring mail a +0 dagger (9, -3, Orc:2) a +0 ring mail a +0 whip of venom (9, 0, Orc:2) a +0 hand axe a +0 leather armour a +0 club (9, 2, Orc:2) a +0 chain mail a +0 dagger a +0 whip of holy wrath a +0 robe of positive energy a +0 dagger (9, 27, Orc:2) a +0 dagger a +0 robe (10, -5, Orc:2) a +0 chain mail a +0 great sword (10, 12, Orc:2) a +0 robe (10, 29, Orc:2) a +0 giant club (11, -6, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 mace a +0 robe a +0 dagger (11, 23, Orc:2) a +1 dagger of electrocution a +0 robe a +0 short sword a +0 orcbow a +0 plate armour (12, -7, Orc:2) a +2 robe of willpower a +0 dagger (12, -3, Orc:2) a +0 robe a +0 dagger (12, 24, Orc:2) a +0 dagger (13, -9, Orc:2) a +2 robe of cold resistance a +0 dagger a +0 plate armour a +1 dire flail of protection (13, -6, Orc:2) a +0 robe (14, -8, Orc:2) a boomerang a +0 short sword (14, 15, Orc:2) a +0 short sword a +0 ring mail (15, -6, Orc:2) a +0 club (15, 23, Orc:2) a +0 club a +0 ring mail (16, -7, Orc:2) a +0 robe (17, 20, Orc:2) a +0 short sword a +0 ring mail (20, 20, Orc:2) a +0 giant spiked club a +0 giant spiked club (20, 25, Orc:2) a +0 dagger (21, -3, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow (21, 25, Orc:2) a +0 club (22, 18, Orc:2) a +0 dagger (24, 15, Orc:2) a +0 short sword a +0 chain mail (25, 15, Orc:2) a +0 dagger a +0 robe (26, 14, Orc:2) a +0 short sword a +0 dagger a +0 robe (27, 14, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -1, Orc:2) a +0 robe a +0 dagger (29, 14, Orc:2) a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 orcbow (30, 13, Orc:2) a +0 robe a +3 dagger (31, 9, Orc:2) a +0 robe a +0 dagger (32, 10, Orc:2) a +0 robe a +0 dagger (33, 13, Orc:2) a +0 plate armour a +0 dire flail (34, 3, Orc:2) a +0 mace (34, 12, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 13, Orc:2) a +0 plate armour a +0 war axe a +0 arbalest (35, -4, Orc:2) a +0 mace a +0 ring mail (35, 3, Orc:2) a +0 robe a +0 dagger (35, 5, Orc:2) a +0 robe a +0 dagger (35, 11, Orc:2) a +0 robe a +0 dagger (35, 12, Orc:2) a +0 ring mail a +0 short sword a +0 chain mail 3 boomerangs a +0 glaive (36, -6, Orc:2) a +0 flail a +0 scale mail (36, -4, Orc:2) a +0 broad axe a +0 chain mail (37, -3, Orc:2) a +0 hand axe (38, 8, Orc:2) a +0 hand axe (38, 11, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (38, 13, Orc:2) a +0 robe a +0 dagger of venom (39, 9, Orc:2) a +0 trident (40, 12, Orc:2) a +0 robe a +0 dagger (40, 14, Orc:2) a +0 robe a +0 dagger (41, 11, Orc:2) a +0 short sword (41, 12, Orc:2) a +0 robe a +0 dagger (41, 14, Orc:2) a +2 robe of cold resistance a +0 dagger (42, 10, Orc:2) a +0 hand axe (42, 16, Orc:2) a +0 leather armour a +0 hand axe (42, 23, Orc:2) a +0 ring mail a +0 hand axe (43, 18, Orc:2) a +0 robe a +2 dagger of draining a +0 robe a +0 dagger (43, 19, Orc:2) a +2 robe of resistance a +0 dagger a +0 leather armour a +0 hand axe (43, 20, Orc:2) a +0 hand axe (43, 23, Orc:2) a +0 robe a +0 dagger (44, 20, Orc:2) a +0 robe a +0 dagger (44, 21, Orc:2) a +0 robe a +0 dagger (57, 14, Orc:2) a +0 falchion a +0 ring mail (58, 12, Orc:2) a +0 short sword a +0 long sword a +0 chain mail (58, 13, Orc:2) a +0 dagger a +0 robe (58, 14, Orc:2) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 curare-tipped darts (24, -6, Lair:1) a +0 flail (48, 19, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts [Shop] Fempo's Antique Weapon Emporium a +0 rapier of holy wrath (303 gold) a +1 flail of holy wrath (438 gold) a +0 war axe of electrocution (353 gold) a +1 shortbow of flaming (409 gold) the +3 quarterstaff of the Keeping Priest {freeze, rPois Str+5 Dex+2} (1587 gold) Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a +0 heavy hand axe (244 gold) the +4 rapier of Res Judicata {freeze, Will++ rCorr} (1775 gold) Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. a +1 orcbow of draining (438 gold) a +1 great sword of holy wrath (617 gold) (0, 0, Lair:2) 3 stones (5, 9, Lair:2) a +0 leather armour (5, 20, Lair:2) 10 gold pieces (11, -14, Lair:2) an amulet of faith (11, 20, Lair:2) 3 stones (12, 8, Lair:2) a +0 barding (19, 16, Lair:2) a +0 robe a +0 dagger (19, 17, Lair:2) a +0 heavy great sword a +1 scale mail of fire resistance (54, -32, Lair:2) a +0 scale mail (55, 5, Lair:2) a +0 cloak (61, 5, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 poisoned darts (16, 8, Lair:3) 2 poisoned darts (19, 12, Lair:3) a +0 chain mail (23, -18, Lair:3) a +0 sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 stones (9, -54, Lair:4) 5 stones (19, -42, Lair:4) a +0 war axe (24, -45, Lair:4) a +0 quarterstaff (28, -54, Lair:4) a +0 troll leather armour (49, -46, Lair:4) a +0 leather armour (54, -57, Lair:4) a +0 war axe (60, -56, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts [Shop] Effa's Antique Armour Shoppe a +1 leather armour of poison resistance (242 gold) a +2 plate armour of cold resistance (880 gold) a +2 plate armour of fire resistance (880 gold) +0 steam dragon scales (880 gold) the +0 plate armour of Ukaest {^Drain Int+6 Dex+3} (952 gold) Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). ^Drain: It drains your maximum health when unequipped. a +0 pair of boots of rampaging (253 gold) (0, 0, Lair:5) a +0 battleaxe (0, 27, Lair:5) a +0 plate armour (1, 41, Lair:5) a +4 sling (2, 1, Lair:5) a +0 arbalest (3, 0, Lair:5) 5 stones (4, 1, Lair:5) a +0 falchion (10, 43, Lair:5) a +0 war axe (14, 43, Lair:5) a +0 falchion (16, 21, Lair:5) a +0 hand axe (24, 1, Lair:5) a +0 scale mail (27, 19, Lair:5) a +0 robe (33, 35, Lair:5) a +1 war axe a +0 helmet a +0 cloak a +0 robe 11 javelins (36, 30, Lair:5) a +0 leather armour (36, 36, Lair:5) the +1 pair of gloves of Poor Excuses {Harm rC+ Will+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (41, 14, Lair:5) 6 stones (43, 31, Lair:5) a +0 club Level 1 of the Shoals [Shop] Ysuntoba's Book Emporium a book of Blood (576 gold) a book of Annihilations (1080 gold) the Directory of Chilled Adjuration (720 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Hoarfrost Cannonade Ice/Alchemy 5 c - Malign Gateway Summoning/Translocation 7 a book of the Moon (720 gold) a book of Iron (684 gold) a book of Storms (468 gold) a book of Misfortune (612 gold) a book of Cantrips (288 gold) the Meditations on Causimancy (576 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Sticky Flame Fire/Alchemy 4 c - Fireball Conjuration/Fire 5 a manual of Maces & Flails (1440 gold) (0, 0, Shoals:1) a +0 trident (1, -4, Shoals:1) a +1 heavy trident (1, 0, Shoals:1) a +2 trident of protection a +0 robe (3, -25, Shoals:1) a +0 sling a +0 spear of venom (6, -12, Shoals:1) a +0 spear (9, -37, Shoals:1) a +0 sling a +0 quarterstaff (12, -28, Shoals:1) a +0 sling (17, -23, Shoals:1) a +0 trident (17, 11, Shoals:1) 8 stones (19, -29, Shoals:1) a +0 sling a +0 club (19, -14, Shoals:1) a +0 war axe a +0 robe (23, -28, Shoals:1) a +0 sling a +0 spear (23, -27, Shoals:1) a +0 spear a +0 sling a +1 spear of venom a +3 sling (25, -30, Shoals:1) a +2 pair of boots (31, -5, Shoals:1) a +0 club a +0 sling (32, -6, Shoals:1) a +0 sling a +0 quarterstaff (33, -5, Shoals:1) a +0 club a +0 sling (33, -3, Shoals:1) a +0 spear a +0 sling (55, -9, Shoals:1) a +0 mace Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear a +0 sling (0, 3, Shoals:2) a +0 sling a +0 spear (1, 1, Shoals:2) a +0 sling a +0 quarterstaff (2, 2, Shoals:2) a +0 trident a +0 trident (20, -16, Shoals:2) 16 gold pieces