Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 8224134503327779949 28 silberrucken the Magician (level 3, -1/28 HPs) Began as a Djinni Conjurer on Sept 13, 2024. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (1080 turns). silberrucken the Magician (Djinni Conjurer) Turns: 1080, Time: 00:00:46 Health: -1/28 AC: 2 Str: 6 XL: 3 Next: 27% Gold: 44 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of willpower Scrolls e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of mutation {unknown} c - a potion of brilliance {unknown} g - a potion of resistance {unknown} h - a potion of lignification {unknown} i - a potion of attraction {unknown} Skills: + Level 1.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the goblin! You kill the goblin! Sigmund shouts! Sigmund hits you with a +0 scythe! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund. Sigmund is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. The hobgoblin misses you. Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * Sigmund casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You fly upwards. There is a stone staircase leading down here. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ################ #######...........)..# ##...............####.# ...#####.........# #.# #.## #.........# #.########## #.# #.........# #..........# #.######.........#############.# ..............@>@....# #.# ..######.....%.g.###.# #.# ...#####.........# #.# #.# ....†.>..##.....## #.# #.# ...###.####...#.# #.# #.# #........##.....# ### ### #.####.#.##.###.# ##### #.# #.#.##.# #.## #####.... #.# #.#.##.# #..#### ##.......# You could see Sigmund and a hobgoblin. Vanquished Creatures 3 dart slugs (D:1) 2 ball pythons (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | silberrucken the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | silberrucken set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 141 | D:1 | Reached skill level 1 in Fighting 503 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 503 | D:1 | Learned a level 1 spell: Shock 1073 | D:2 | Noticed Sigmund 1080 | D:1 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring D:2: layout_loops_ring, uniq_terence, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.8 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 55 Armour: Robe || 12 Dodge: Dodged || 15