silenth Level 5 of the Dungeon the Necropolis (0, 0, Necropolis) a potion of moonshine 9 gold pieces (0, 1, Necropolis) 6 gold pieces (0, 2, Necropolis) a potion of heal wounds 10 gold pieces (0, 34, Necropolis) 12 gold pieces (1, 33, Necropolis) a ring of protection from fire (1, 34, Necropolis) the +8 great sword of Zimiech {flame, rC- rN+ Dex+3 Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (2, 34, Necropolis) 10 gold pieces (2, 35, Necropolis) a parchment of Conjure Ball Lightning (3, 34, Necropolis) 12 gold pieces (3, 35, Necropolis) a +0 quarterstaff (4, 34, Necropolis) +0 fire dragon scales (24, 28, Necropolis) a potion of mutation (24, 29, Necropolis) a wand of paralysis (8) (25, 28, Necropolis) 18 gold pieces (25, 29, Necropolis) the +1 spear "Tuklak" {chaos, *Corrode Will- Str+7 Int+3} *Corrode: It may corrode you when you take damage. Will-: It decreases your willpower. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, 34, Necropolis) 12 gold pieces (30, 29, Necropolis) 14 gold pieces (31, 40, Necropolis) 8 gold pieces (36, 35, Necropolis) 13 gold pieces (36, 40, Necropolis) the +3 short sword "Rog Aris" {chaos, Will+ Str-4 Dex+2} Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (36, 41, Necropolis) 16 gold pieces (37, 40, Necropolis) 19 gold pieces (37, 41, Necropolis) the +2 dagger "Riheb" {chaos, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen)