silenth Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, 22, D:1) a +0 robe (7, 19, D:1) a rat corpse (skeletalised by now) (16, 28, D:1) a jackal corpse (skeletalised by now) (17, 34, D:1) a +0 dagger (23, 21, D:1) a +0 dagger (25, 38, D:1) a jackal skeleton (25, 40, D:1) a kobold skeleton (25, 46, D:1) a +0 dagger (27, 38, D:1) a quokka skeleton a bat skeleton (28, 44, D:1) a +0 dagger (33, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (39, 12, D:1) a frilled lizard corpse (skeletalised by now) (41, 42, D:1) a +0 short sword (42, 43, D:1) a rat skeleton (42, 47, D:1) a +0 robe (43, 11, D:1) a +0 dagger (45, 35, D:1) a rat skeleton (46, 43, D:1) a jackal skeleton (47, 43, D:1) a hobgoblin skeleton a rat skeleton a quokka skeleton (48, 44, D:1) a +0 dagger a goblin skeleton (49, 39, D:1) a jackal skeleton (49, 41, D:1) a +1 whip of venom (50, 38, D:1) a jackal skeleton (50, 40, D:1) a jackal skeleton (52, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 23, D:2) an adder corpse (skeletalised by now) (18, -12, D:2) a ball python skeleton (19, 29, D:2) a +0 whip of electrocution (19, 30, D:2) a ball python corpse (skeletalised by now) (20, 12, D:2) a +0 plate armour (21, -8, D:2) a +0 leather armour (23, -12, D:2) a bat skeleton (23, 12, D:2) an adder skeleton (25, -7, D:2) a jackal skeleton (28, -7, D:2) the felid skeleton of Natasha (32, -6, D:2) a jackal skeleton (34, 7, D:2) the felid corpse of Natasha (skeletalised by now) (34, 22, D:2) a +0 sling (36, 28, D:2) a +1 hand axe of electrocution (37, -5, D:2) a quokka skeleton (39, -4, D:2) a quokka skeleton (41, -6, D:2) a +0 dagger (41, 8, D:2) a bat skeleton (42, -6, D:2) a +0 whip 4 stones (49, -1, D:2) a +0 whip (51, 1, D:2) a +0 club Level 3 of the Dungeon (4, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, -18, D:3) an inkwell talisman (17, -3, D:3) an amulet of reflection (27, -9, D:3) a rat corpse (skeletalised by now) (32, 2, D:3) a +0 ring mail (32, 10, D:3) a ball python corpse (skeletalised by now) (39, 24, D:3) a +0 plate armour (45, 21, D:3) a +0 club a +0 leather armour (45, 22, D:3) a +0 morningstar (46, 21, D:3) a +0 mace (52, -6, D:3) a ball python corpse (skeletalised by now) (61, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ototair's Weapon Emporium a +0 orcbow (48 gold) 6 boomerangs (144 gold) 4 poisoned darts (28 gold) 5 poisoned darts (36 gold) a +0 arbalest (90 gold) a +0 falchion (36 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) [Shop] Xeax's Neck Hole a +0 cloak (63 gold) a +0 cloak (63 gold) a scarf of invisibility (168 gold) a scarf of shadows (168 gold) an amulet of chemistry (unknown) (420 gold) the amulet "Yrghosm" {rPois rF- rC++ RegenMP+ Str+2} (782 gold) [amulet of magic regeneration] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). an amulet of magic regeneration (unknown) (420 gold) (0, 0, D:4) an adder skeleton (7, -13, D:4) a +0 giant club (11, 2, D:4) a +0 hand axe (11, 6, D:4) a human skeleton (20, -11, D:4) a +0 great sword (24, 0, D:4) a hobgoblin corpse (skeletalised by now) (31, 17, D:4) a +0 flail (33, 6, D:4) a quokka skeleton (39, 5, D:4) an orb of mayhem (44, 6, D:4) a +0 robe (47, -12, D:4) a +0 rapier Level 5 of the Dungeon (10, 12, D:5) a +0 mace (19, -18, D:5) a +0 club an orc corpse (skeletalised by now) (21, -5, D:5) a +0 dagger (25, -5, D:5) a +0 plate armour (28, -13, D:5) a hound corpse (skeletalised by now) (30, 16, D:5) a +0 robe