silenth Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 0, D:1) a +0 dagger (6, 7, D:1) a +0 leather armour (6, 34, D:1) a hobgoblin skeleton (7, -10, D:1) a +0 pair of boots (10, 1, D:1) a +0 dagger (15, -15, D:1) a quokka corpse (skeletalised by now) (25, 12, D:1) a rat skeleton (31, 31, D:1) a rat corpse (skeletalised by now) (36, 17, D:1) a +0 leather armour a rat corpse (skeletalised by now) (43, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (11, -5, D:2) a rat skeleton (24, 4, D:2) a ball python skeleton (28, -17, D:2) an adder skeleton (31, -12, D:2) a bat skeleton (32, -32, D:2) an adder skeleton (32, -12, D:2) a jackal skeleton (32, -10, D:2) a jackal skeleton (33, -10, D:2) a jackal skeleton (41, -18, D:2) a +0 robe (46, -24, D:2) a +2 antimagic spear (51, -12, D:2) a +0 long sword (52, -26, D:2) a +0 dagger (60, 7, D:2) a hobgoblin corpse (skeletalised by now) (62, -22, D:2) a +0 robe (62, 2, D:2) a +0 rapier Level 3 of the Dungeon [Shop] Cule Docse's Antique Weapon Shoppe the +4 halberd "Curohu" {venom, +Blink Dex+4} (1085 gold) +Blink: It lets you blink. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 mace (69 gold) a +0 quarterstaff (115 gold) a +3 quarterstaff of rebuke (506 gold) a +0 spear (69 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 war axe (80 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (7, -19, D:3) a +0 leather armour (10, 14, D:3) a +0 leather armour (13, -12, D:3) a +0 dagger an adder skeleton (15, -12, D:3) a +0 dagger a +0 robe (15, -11, D:3) a +0 hand axe a +0 chain mail an orc skeleton (16, 1, D:3) a jackal corpse (skeletalised by now) (17, 2, D:3) a jackal skeleton (17, 4, D:3) a jackal skeleton (40, -3, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 1, D:4) a +0 club an orc corpse (skeletalised by now) (0, 4, D:4) the +4 dagger of Ifethoddunk {elec, rElec rPois rF- SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (1, -1, D:4) a +0 giant club an ogre corpse (skeletalised by now) (1, 0, D:4) a +0 war axe an orc corpse (skeletalised by now) (2, 1, D:4) a +0 whip (2, 2, D:4) a +0 leather armour (4, -4, D:4) the +6 flail "Taibo" {distort, rCorr Str+4 Dex-2 Stlth+} rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (7, -1, D:4) a wand of polymorph (9) (17, 9, D:4) a ball python corpse (33, 10, D:4) a +0 club a kobold corpse (35, 4, D:4) a +0 club