Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15018329461533058276 74 simess the Conjurer (level 3, -2/26 HPs) Began as a Demigod Conjurer on Jan 9, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:13:46 (2856 turns). simess the Conjurer (Demigod Conjurer) Turns: 2856, Time: 00:13:47 Health: -2/26 AC: 4 Str: 8 XL: 3 Next: 86% Magic: 10/10 EV: 1 Int: 24 God: Gold: 215 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . g - +1 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: constricted A: high MP 2, forlorn, divine attributes, electricity resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 215 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +1 helmet (worn) Jewellery b - the amulet "Xygimorr" {Faith rC- Regen+ Str+5} (You found it on level 3 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). i - a ring of fire (worn) Scrolls d - a scroll of poison {unknown} f - 3 scrolls of teleportation Potions c - a potion of berserk rage {unknown} j - a potion of moonshine Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.4 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Chain Lightning Conj/Air 6% 3d8 100% 9 Fire Storm Conj/Fire 10% 8d3 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a considerably increased reservoir of magic. (+20% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are resistant to electric shocks. (rElec) Message History Terence is nearby! A rat comes into view. The rat squeaks loudly. A ball python comes into view. A rat comes into view. The rat moves out of view. A ribbon worm and 3 rats come into view. The rat squeaks loudly. x2 The rat moves out of view. The ball python hisses angrily. A rat comes into view. The rat squeaks loudly. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The rat squeaks loudly. x2 Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" The ball python completely misses you. The ball python grabs you. The ball python constricts you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. The rat bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 hand axe! The rat bites you. You hit the rat. You kill the rat! The ball python bites you but does no damage. The ball python constricts you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the rat. The rat is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #####.#.#.#...#.#.#....# #....... ....................###..####. ###.#.#.#.#.#.#.#.#..##........ #.................# ###.####. ###..######.......# #.# #. ...# #.......# #(# #. ### ###.....# #.# #. ###@##### #.# #. #.@S# #.# ## #.r#r#########.# #....w#.........# #...~r########### #.~~~~# #~~~~~# #~~~~.# #### ## You could see Terence, a ribbon worm, a ball python and 3 rats. Vanquished Creatures 4 adders 3 dart slugs A ribbon worm (D:2) 3 hobgoblins 3 quokkas (D:2) 5 ball pythons 4 bats 5 frilled lizards 3 giant cockroaches 6 goblins 7 kobolds 2 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simess the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 579 | D:1 | Reached skill level 4 in Conjurations 646 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 753 | D:2 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 754 | D:2 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 754 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 755 | D:2 | Lost mutation: You are weak. (Str -2) [potion of mutation] 755 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 755 | D:2 | Gained mutation: You have a considerably increased | reservoir of magic. (+20% MP) [potion of mutation] 965 | D:2 | Learned a level 2 spell: Searing Ray 1273 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 2192 | D:3 | Noticed Terence 2265 | D:3 | Identified the amulet "Xygimorr" {Faith rC- Regen+ Str+5} 2856 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: cheibrodos_old_hovel, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, basic_altar, minmay_gold_behind_fungi D:3: layout_basic, led_sif_book, portal_sewer_entry_b, hangedman_decor_riveting, roderic_lattice_a, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Spellcasting | 2 | 2.4 Stealth | 2 | 2.2 Dodging | 2 | 2.1 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 81 Cast: Magic Dart || 40 Searing Ray || 46 Use: Potion || 12 Scroll || 6 Armour: Robe || 65 Dodge: Dodged || 65