Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 15154497054629780396 114 simess the Magician (level 5, -1/35 HPs) Began as a Djinni Air Elementalist on Jan 22, 2026. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:08:18 (4625 turns). simess the Magician (Djinni Air Elementalist) Turns: 4625, Time: 00:08:18 Health: -1/35 AC: 3 Str: 12 XL: 5 Next: 19% Gold: 116 EV: 12 Int: 17 God: SH: 0 Dex: 18 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - +6 ring of strength Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, unable to read A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, agile 1, subdued magic 1, inability to read after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery b - a +6 ring of strength (worn) Talismans c - a maw talisman d - the inkwell talisman of Ihanij {+Inv Str-3 Dex+6} (You found it on level 1 of the Dungeon) [inkwell talisman] +Inv: It lets you turn invisible. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic + Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 2% 1 b - Static Discharge Conj/Air 26% 3-5/arc 3% 2 c - Swiftness Air 13% N/A 7% 3 d - Airstrike Air 6% 2d(1-17) 26% 4 e - Soul Splinter Necr 52% N/A 2% 1 f - Jinxbite Hex 26% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are agile. (Dex +4, Str/Int -1) Your spells are a little easier to cast, but a little less powerful. You occasionally lose the ability to read scrolls when taking damage. Message History The zap hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence hits you with a +0 flail. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You feel threatened and lose the ability to read scrolls! Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 77% to hit) The zap hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence completely misses you. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (almost dead, 77% to hit) The zap misses Terence. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .# .# .# # #.##.## ....... ....?.. ######....... #.@@.....g... #.####....... #.# ....... #.# .....<. #.# ###.### #.# .# #.# # #.# #.# You could see Terence and a goblin. Vanquished Creatures Natasha (thrice) (D:2) 2 dart slugs (D:2) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins 5 jackals (D:1) A quokka (D:1) 3 ball pythons 3 bats 2 frilled lizards 5 goblins 6 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | simess the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | simess set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 391 | D:1 | Identified the inkwell talisman of Ihanij {+Inv Str-3 | Dex+6} 735 | D:1 | Found a faded altar of an unknown god. 778 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 778 | D:1 | Learned a level 1 spell: Soul Splinter 1258 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1258 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1258 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4111 | D:2 | Noticed Natasha 4118 | D:2 | Killed Natasha 4119 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 4251 | D:2 | Noticed Natasha 4257 | D:2 | Killed Natasha 4352 | D:2 | Noticed Natasha 4362 | D:2 | Killed Natasha 4363 | D:2 | Reached XP level 5. HP: 12/35 MP: 0/0 4363 | D:2 | Learned a level 2 spell: Jinxbite 4610 | D:2 | Noticed Terence 4625 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, hellmonk_ecumenical_altar_dog_temple D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_terence, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | 2 | 2.3 Dodging | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Shock | 81 | 27 || 108 Static Discharge | 5 | || 5 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armour: Robe | 13 | 8 || 21 Dodge: Dodged | 5 | 8 || 13