Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 2435578365099391336 86 sirdedalot the Magician (level 4, 0/26 HPs) Began as a Deep Elf Conjurer on Apr 18, 2024. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:30 (2359 turns). sirdedalot the Magician (Deep Elf Conjurer) Turns: 2359, Time: 00:01:30 Health: 0/26 AC: 3 Str: 4 XL: 4 Next: 26% Magic: 4/14 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (0 -> -18) A: talons 1, robust 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls e - a scroll of enchant armour {unknown} h - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} l - a scroll of identify {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic c - 3 potions of brilliance {unknown} d - 2 potions of mutation f - a potion of berserk rage {unknown} k - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.2 Spellcasting - Level 4.3 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Hailstorm Conj/Ice 18% 3d7 9% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 14% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Fugue of the Fallen Necr 7% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Iskenderun's Battlesphe Conj 29% 2d8 32% 5 Anguish Hex/Necr 3% N/A 58% 4 Ignite Poison Fire/Alch 7% N/A 58% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 73% 5 Curse of Agony Necr 7% N/A 90% 5 Silence Hex/Air 3% N/A 90% 5 Bombard Conj/Erth 9% 9d2 99% 6 Spellforged Servitor Conj/Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have sharp toenails. You are robust. (+10% HP) Message History Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. The orc priest looks encouraged for a moment. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the orc! You kill the orc! You feel sick. The water moccasin misses you. The water moccasin closely misses you. The orc priest hits you with a +0 mace. Unknown command. The searing ray hits the water moccasin. The water moccasin is almost dead. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The orc priest hits you with a +0 mace! You die... .................## #. ..................# #. #. ..........##...#.## #. ... #.........#.#..###. ....#.####.................. ........#...#............#.. ##..###.....##.#......#..... #......#..o###.##........... ....)..)).S@..........###... #..............#####..###... #........#.##### ##.##.... #.......##.### #....... #......##....# ####.... #...... #.[..# #.... #...... #....# ##... #...... #....# ##.. ####### ###### #.. You could see a water moccasin and an orc priest. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 orcs (D:3) 4 bats 2 endoplasms 2 giant cockroaches 6 goblins 5 hobgoblins 10 jackals 2 quokkas 5 ball pythons A frilled lizard (D:1) 2 kobolds (D:2) 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 345 | D:1 | Reached skill level 4 in Spellcasting 345 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 348 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Reached skill level 5 in Spellcasting 1107 | D:2 | Reached XP level 3. HP: 18/19 MP: 6/11 1501 | D:2 | Found Wekhigish's Armour Emporium. 1535 | D:2 | Found a faded altar of an unknown god. 2004 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 2004 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2160 | D:3 | Reached XP level 4. HP: 26/26 MP: 10/13 2169 | D:3 | Reached skill level 6 in Spellcasting 2347 | D:3 | Noticed a water moccasin 2359 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_loops_ring, nicolae_houndstooth_variations D:2: layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_ellora, minmay_pentomino_p2 D:3: layout_rooms, chequers_arboretum Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 18 || 88 Searing Ray | 2 | 1 || 3 Use: Potion | 1 | || 1 Armour: Robe | 8 | 5 || 13 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2297 | 61 | 102 | 1996 | 3 | 786.0 | Dungeon | 2358 | 2297 | 61 | 102 | 1996 | 3 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1104 daAuts D:2: 1011 daAuts D:3: 242 daAuts