Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 9254237789006107440 723 sirdedalot the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Apr 18, 2024. Slain by Edmund ... wielding a +1 flail of protection (13 damage) ... on level 6 of the Dungeon. The game lasted 00:05:13 (6421 turns). sirdedalot the Thaumaturge (Deep Elf Conjurer) Turns: 6421, Time: 00:05:13 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 43% Magic: 17/29 EV: 11 Int: 25 God: Gold: 232 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . u - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . D - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ o - ring of magical power HPRegen 0.26/turn q - ring of see invisible MPRegen 0.21/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) j - a +0 buckler D - a +0 pair of gloves (worn) Magical Staves u - a staff of air (weapon) Jewellery m - a +6 ring of strength o - a ring of magical power (left hand) q - a ring of see invisible (right hand) s - a ring of flight B - a +5 ring of evasion Wands x - a wand of flame (25) Scrolls c - 2 scrolls of poison d - 2 scrolls of revelation k - a scroll of fog p - 2 scrolls of teleportation w - a scroll of immolation y - a scroll of amnesia {unknown} z - a scroll of silence A - a scroll of noise {unknown} E - 2 scrolls of identify Potions b - a potion of magic f - a potion of might {unknown} g - 2 potions of heal wounds {unknown} h - a potion of attraction {unknown} i - 4 potions of brilliance {unknown} l - a potion of curing {unknown} n - 2 potions of lignification {unknown} r - a potion of ambrosia {unknown} t - a potion of haste {unknown} v - a potion of degeneration {unknown} C - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging - Level 2.4 Stealth + Level 8.4 Spellcasting - Level 6.0 Conjurations - Level 3.0 Translocations - Level 3.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 50% N/A 1% 1 Slow Hex 40% N/A 6% 1 Jinxbite Hex 20% N/A 9% 2 Confusing Touch Hex 10% N/A 17% 3 Tukima's Dance Hex 10% N/A 17% 3 Vampiric Draining Necr 10% 2d6 17% 3 Dimensional Bullseye Hex/Tloc 9% N/A 30% 4 Alistair's Intoxication Alch 16% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:6 Edmund Message History Edmund is nearby! The magic dart hits Edmund but does no damage. Edmund is nearby! The magic dart hits Edmund but does no damage. Edmund hits you with a +1 flail of protection! Edmund is nearby! The magic dart hits Edmund but does no damage. Edmund hits you but does no damage. Edmund is nearby! The magic dart hits Edmund. Edmund is lightly wounded. Edmund hits you with a +1 flail of protection! Edmund is nearby! You are too injured to fight recklessly! Edmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Edmund. Edmund is moderately wounded. Edmund is knocked back by the mystic blast. You hear a shout! Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of protection and wearing a +0 scale mail (moderately wounded, 84% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) The searing ray misses Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +1 flail of protection. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +1 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #.............#### #................. . #................. .. #.....##.......... ... #.....##.......... .... #..............†.. ..... #................. ......#................. ......@@............##.. ......########......#### ..... #......# .... +......# ... ######## .. ............. . ................# #...............# +...............# You could see Edmund. Vanquished Creatures A water moccasin (D:6) 2 scorpions A hound (D:4) 2 bombardier beetles An orc priest (D:5) 5 iguanas An orc wizard (D:4) 3 gnolls (D:4) 10 adders A white imp (D:5) 2 ribbon worms 13 orcs 4 bats 10 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 3 jackals (D:5) 5 kobolds 4 quokkas 6 ball pythons 6 frilled lizards A rat (D:1) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sirdedalot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached skill level 4 in Spellcasting 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 334 | D:1 | Learned a level 2 spell: Searing Ray 1310 | D:2 | Reached XP level 3. HP: 13/19 MP: 8/11 1766 | D:2 | Reached skill level 5 in Spellcasting 2349 | D:3 | Identified the +1 bardiche of the Shark {elec, rF+} 2610 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/13 2611 | D:3 | Reached skill level 6 in Spellcasting 2621 | D:3 | Learned a level 4 spell: Fulminant Prism 2627 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2847 | D:3 | You fall into a shaft and drop 2 floors! 2847 | D:5 | Entered Level 5 of the Dungeon 2886 | D:4 | Reached skill level 5 in Conjurations 3152 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/15 4154 | D:4 | Reached skill level 1 in Translocations 4154 | D:4 | Reached skill level 1 in Alchemy 4161 | D:4 | Reached XP level 6. HP: 23/32 MP: 3/17 5167 | D:5 | Reached XP level 7. HP: 29/36 MP: 19/19 5256 | D:5 | Reached skill level 7 in Spellcasting 5581 | D:5 | Found a hazy altar of Hepliaklqana. 6280 | D:6 | Reached skill level 8 in Spellcasting 6409 | D:6 | Noticed Edmund 6421 | D:6 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, minmay_ruptured D:2: layout_loops_corners, nicolae_houndstooth_variations D:3: layout_loops_ring, kennysheep_potato D:4: layout_basic D:5: layout_gridville, marbit_many_paths, minmay_diced_spiral D:6: layout_gridville, mainiacjoe_overflow_alcove_4, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 8 | 8.4 Conjurations | 5 6 | 6.0 Translocations | 2 3 | 3.0 Alchemy | 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 70 | 96 | 43 || 209 Searing Ray | | 11 | 4 || 15 Iskenderun's Myst | | | 1 || 1 Use: Scroll | | 5 | 1 || 6 Armour: Robe | 1 | 8 | 13 || 22 Dodge: Dodged | 3 | 8 | 5 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6416 | 6088 | 328 | 839 | 4786 | 6 | 1069.3 | Dungeon | 6416 | 6088 | 328 | 839 | 4786 | 6 | 1069.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1510 daAuts D:3: 1274 daAuts D:1: 1239 daAuts D:2: 1041 daAuts D:4: 1020 daAuts D:6: 329 daAuts