Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10961929436416674204 12 sixfour the Gusty (level 2, -1/22 HPs) Began as a Draconian Air Elementalist on Sept 9, 2026. Slain by a scorpion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (925 turns). sixfour the Gusty (Draconian Air Elementalist) Turns: 925, Time: 00:03:27 Health: -1/22 AC: 4 Str: 10 XL: 2 Next: 20% Magic: 1/5 EV: 11 Int: 15 God: Gold: 47 SH: 0 Dex: 11 Spells: 2/5 levels left rFire + . . (50%) b - +0 spear rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) a - scarf {rC+ rF+} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -15) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a scarf of resistance (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 0.3 Fighting - Level 1.8 Dodging - Level 1.8 Stealth - Level 2.2 Spellcasting - Level 1.1 Conjurations * Level 3.3 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 b - Static Discharge Conj/Air 16% 3-4/arc 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 22% 1 Call Imp Summ 2% N/A 32% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Call Canine Familiar Summ 1% N/A 54% 3 Eringya's Surprising Cr Summ 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a scorpion (moderately wounded, 68% to hit) The zap misses the scorpion. The scorpion closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 68% to hit) The zap hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. You closely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is moderately wounded. The scorpion misses you. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You die... ## .. ############ .# .......<...# .# ##########.########.###... #......@s........ ####.#.####...... #.#.# ..... #.#.# .... #.#.# ... #.#.# .. #..#. . ### # You could see a scorpion. Vanquished Creatures A dart slug (D:1) 2 endoplasms A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sixfour the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 423 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 654 | D:1 | Learned a level 2 spell: Static Discharge 882 | D:2 | Encountered a scorpion 925 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, kennysheep_small_spiral D:2: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 12 Spear || 16 Tailslap || 1 Cast: Shock || 27 Armour: None || 34 Dodge: Dodged || 25