Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 9766539977971252559 2 sjlawton the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Oct 13, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (95 turns). sjlawton the Gusty (Tengu Air Elementalist) Turns: 95, Time: 00:00:27 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 36% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You are out of magic! Found 13 gold pieces. You barely miss the quokka. You peck the quokka. You kill the quokka! Found 10 gold pieces. Your magical contamination has completely faded away. Magic restored. You encounter a jackal and a quokka. There are monsters nearby! There are monsters nearby! There are monsters nearby! The zap hits the jackal. The jackal is moderately wounded. You encounter a jackal. x2 The zap hits the jackal. The jackal is severely wounded. The jackal barks! x2; You hear a shout! The zap misses the jackal. The zap hits the jackal. You kill the jackal! There is an open door here. The quokka twitches its whiskers. The quokka attacks as it pursues you! The quokka misses you. The quokka attacks as it pursues you! The quokka bites you. The zap misses the quokka. The zap hits the jackal. The jackal is almost dead. The zap misses the jackal. The zap misses the quokka. The quokka bites you. The quokka completely misses you. The quokka attacks as it pursues you! The quokka completely misses you. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka completely misses you. The quokka completely misses you. You miscast Shock. Nothing appears to happen. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the quokka. Your kick misses the quokka. Your peck misses the quokka. The quokka is moderately wounded. The quokka bites you. You die... ..##.#......# # ######'#..#.# #......+.##.# #.####+#.. .. #.#..#.#...... #.+.<'.#... .. #.#..#.###.. #.####.# #.hhr@.# ######## You could see a quokka and 2 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sjlawton the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 95 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, minmay_box_of_dots Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Peck || 1 Cast: Shock || 8 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 60 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 60 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+