Seeded DCSS version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 777999222888333 (custom seed) 0 skawti the Chiller (level 1, 14/14 HPs) Began as a Ghoul Ice Elementalist on Sept 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (30 turns). skawti the Chiller (Ghoul Ice Elementalist) Turns: 30, Time: 00:00:19 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, skawti the Ghoul Ice Elementalist. Game seed: 777999222888333 (custom seed) Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found a dagger. A goblin comes into view. It is wielding a +0 club. You open the door. Found 7 stones, 8 gold pieces, a scale mail and a black potion. There is an open door here. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # . ### #. #).. .. #. #..# #.##.# ... #.....## #.# #g....## ##..# ##..####..######## #@.......##......# #'#####..##....<.+ #...# #.........># #..(..# #.##..###### #.#$..#.##.###.# #.ß.#.ß.ß.### ..# #.....[.....# ..## +. ...!... .+... #...........#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skawti the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 30 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_rooms, dk_noncrumbling_3