skawti Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (15, 13, D:1) a +0 ring mail (23, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -10, D:1) a +0 robe (37, 5, D:1) a +0 scale mail (39, -10, D:1) a kobold skeleton (41, 8, D:1) a ball python skeleton (45, 15, D:1) a +0 dagger (47, 7, D:1) 6 poisoned darts (49, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 8, D:2) a hobgoblin skeleton (19, 5, D:2) a bat skeleton (39, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 14, D:3) a +0 scale mail (15, -7, D:3) a +0 trident (16, 4, D:3) a quokka skeleton (31, -5, D:3) a +0 leather armour (32, -6, D:3) a +0 chain mail (42, -6, D:3) a hound corpse (skeletalised by now) (55, 21, D:3) an adder skeleton (56, 6, D:3) a hobgoblin skeleton (56, 15, D:3) a rat corpse (skeletalised by now) (56, 31, D:3) a +0 quarterstaff (57, 15, D:3) a +0 club (59, 8, D:3) a frilled lizard skeleton (63, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a beast talisman Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 10, D:6) a killer bee corpse (17, -24, D:6) a potion of haste (18, -21, D:6) a +0 arbalest (26, 18, D:6) the +5 sling of Douq {drain, ^Contam rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy.