skawti Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (5, 6, D:1) 2 stones (13, 14, D:1) a +0 robe (13, 42, D:1) a rat corpse (skeletalised by now) (16, -2, D:1) a talisman of death (34, 39, D:1) a +0 spear (37, 38, D:1) a frilled lizard corpse (skeletalised by now) (38, 37, D:1) 4 stones (40, 43, D:1) 8 stones (41, 42, D:1) a +0 whip a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, 43, D:1) a +0 sling (47, 34, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 47, D:2) a +0 dagger (3, 46, D:2) a +0 sling (11, 23, D:2) an adder skeleton (11, 49, D:2) a bat corpse (skeletalised by now) (14, 40, D:2) a hobgoblin corpse (skeletalised by now) (15, 40, D:2) a bat corpse (skeletalised by now) (21, 38, D:2) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (21, 39, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, 36, D:2) a +0 whip (34, 16, D:2) a +0 dagger a goblin skeleton (48, 33, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (4, 22, D:3) 6 stones (7, -1, D:3) a +0 dagger (8, 30, D:3) a rat skeleton (11, 23, D:3) a frilled lizard skeleton (20, -4, D:3) a bat corpse (skeletalised by now) (22, 15, D:3) a +0 hammer a +0 broad axe (23, -9, D:3) a +0 whip 2 stones (24, -8, D:3) the felid skeleton of Natasha (24, 9, D:3) a +0 ring mail (25, -8, D:3) a +0 flail a rat corpse (skeletalised by now) (25, 2, D:3) an electric eel skeleton (26, 9, D:3) a +0 dagger (27, -5, D:3) a +0 short sword (36, 9, D:3) a +0 leather armour (47, 15, D:3) a +0 dagger a +0 ring mail (48, 15, D:3) a rat corpse (skeletalised by now) (53, 13, D:3) a +0 dagger (55, 19, D:3) 6 stones (56, 17, D:3) an adder corpse (skeletalised by now) (57, 18, D:3) a +0 short sword (59, 39, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin skeleton (1, -35, D:4) a +0 hand axe an orc corpse (skeletalised by now) (1, -22, D:4) 8 stones (2, -35, D:4) a hobgoblin corpse (skeletalised by now) (2, -33, D:4) a jackal corpse (skeletalised by now) (2, -24, D:4) a hobgoblin skeleton (2, -23, D:4) a +0 dagger (3, 7, D:4) a +0 whip an orc skeleton (9, -30, D:4) a +0 scale mail (9, -22, D:4) a +0 short sword (13, -21, D:4) a +0 dagger an orc skeleton (26, -31, D:4) a +0 scale mail (32, -37, D:4) a +0 leather armour (32, -13, D:4) a +0 mace (36, -25, D:4) a staff of cold (43, -46, D:4) a +0 short sword 4 stones a kobold skeleton (49, -41, D:4) a potion of heal wounds (49, -39, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (49, -37, D:4) a potion of curing (50, -37, D:4) a scroll of identify (51, -40, D:4) a scroll of fear (51, -38, D:4) a scroll of identify