Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1991000480450475328 53 skawti the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 2, 2026. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:15 (1507 turns). skawti the Conjurer (Draconian Conjurer) Turns: 1507, Time: 00:06:16 Health: -1/26 AC: 5 Str: 8 XL: 3 Next: 62% Magic: 3/6 EV: 5 Int: 14 God: Gold: 63 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . (100%) a - +0 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: held A: AC +5, unfitting armour, cold-blooded, armoured tail 1, agile 1, dopey 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 vampiric dagger (weapon) Potions g - a potion of magic c - a potion of curing Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.5 Spellcasting - Level 4.2 Conjurations * Level 0.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Searing Ray Conj 26% 2d5 6% 2 c - Soul Splinter Necr 12% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 56% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are agile. (Dex +4, Str/Int -1) You are dopey. (Int -3) Message History You are caught in a web! The rat bites you but does no damage. You disentangle yourself. The ribbon worm closely misses you. The rat bites you but does no damage. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The endoplasm misses you. The rat closely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The endoplasm hits you. The rat misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The endoplasm freezes you. You are frozen. You feel yourself slow down. The rat bites you. You hit the endoplasm. You feel better. The endoplasm is moderately wounded. The ribbon worm bites you. The endoplasm misses you. The rat closely misses you. You hit the endoplasm. You feel better. The endoplasm is almost dead. You encounter a bat. The ribbon worm barely misses you. The endoplasm barely misses you. The rat bites you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The endoplasm barely misses you. The bat leaves your sight. You hit the endoplasm. You kill the endoplasm! The rat bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You feel yourself speed up. The rat barely misses you. The ribbon worm bites you. You die... # .. .. .# #.##### ).# #.....###..# #.w@..# #.#r### #.#.# ###.#.# ##.>.#.. #..###.. #.## #.## #.# #.# . #.# You could see a ribbon worm and a rat. Vanquished Creatures A gnoll (D:1) An adder (D:2) 4 hobgoblins (D:1) 2 quokkas (D:2) 4 ball pythons (D:1) 5 bats (D:1) 6 endoplasms 2 frilled lizards (D:1) 4 goblins 2 jackals (D:1) A kobold (D:1) 8 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skawti the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 364 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 443 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 443 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 936 | D:1 | Learned a level 2 spell: Searing Ray 1148 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/6 1338 | D:1 | Learned a level 1 spell: Soul Splinter 1393 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 1393 | D:2 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1393 | D:2 | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 1393 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1507 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, darby_intimidation_tactics D:2: layout_rooms, basic_ecumenical_altar, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | | 2.5 Conjurations | | 4.2 Necromancy | | 0.8 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Unarmed || 25 Tailslap || 9 Dagger || 73 Cast: Magic Dart || 51 Drink: Mutation || 2 Read: Identify || 3 Fear || 1 Brand weapon || 1 Armour: None || 63 Dodge: Dodged || 50