skawti Level 1 of the Dungeon [Shop] Muanip's Antique Weapon Shop a +0 falchion (51 gold) a +0 hand axe (51 gold) a +0 devious dagger (68 gold) a +0 spear (51 gold) a +0 dagger (34 gold) a +0 hand axe (51 gold) a +0 flail (59 gold) a +0 dagger (34 gold) a +2 sling of flaming (249 gold) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (1939 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (0, 0, D:1) a +0 ring mail (7, -1, D:1) a +0 whip (16, 23, D:1) a rat corpse (skeletalised by now) (17, 21, D:1) a bat skeleton (18, 17, D:1) a hobgoblin skeleton (18, 31, D:1) a frilled lizard corpse (skeletalised by now) (19, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (29, 0, D:1) a kobold corpse (skeletalised by now) (32, 16, D:1) a +0 plate armour (34, 10, D:1) a +0 sling (38, 10, D:1) a +0 rapier (40, 39, D:1) a frilled lizard corpse (skeletalised by now) (44, 7, D:1) a bat corpse (skeletalised by now) (46, 6, D:1) a +0 short sword (46, 34, D:1) a bat corpse (skeletalised by now) (51, 23, D:1) a bat corpse (skeletalised by now) (53, 20, D:1) a ball python corpse (skeletalised by now) (54, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 28, D:2) a medusa talisman (6, 38, D:2) a +0 robe (16, -13, D:2) a +0 robe (24, 1, D:2) a rat skeleton (31, 17, D:2) a frilled lizard corpse (skeletalised by now) (33, 13, D:2) a parchment of Searing Ray (34, 9, D:2) a frilled lizard skeleton (38, 24, D:2) a +0 sling (53, 9, D:2) a +0 whip (56, -12, D:2) a +0 sling (61, 9, D:2) a +0 dagger Level 3 of the Dungeon (19, -18, D:3) a +0 club (21, -22, D:3) a ribbon worm corpse (31, -19, D:3) a throwing net (32, -14, D:3) a potion of curing