Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7148824534168292033 0 skibiditoyboy the Ducker (level 1, 34/34 HPs) Began as a Gnoll Monk on Mar 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (4 turns). skibiditoyboy the Ducker (Gnoll Monk) Turns: 4, Time: 00:00:27 Health: 34/34 AC: 20 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.07/turn %: no passive effects @: confused, tree-form, ambrosia-drunk, glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (melded) d - an orb of light (worn) Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 6.4 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, skibiditoyboy the Gnoll Monk. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a sedimented green potion. Found a staircase leading out of the dungeon. e - a sedimented green potion It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You are confused. You feel invigorated. You are too confused! You are too confused! You are too confused! You are too confused! You aren't carrying any potions. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ∆ ##### #...# #...# #♣<.# #...# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skibiditoyboy the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 4 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, hellmonk_ecumenical_altar_slurped_away, minivault_4, chequers_mini_garden Action || total ---------------------------++------- Use: Potion || 2