Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 14839131263161607025 11 skibiditoyboy the Apothecary (level 2, -3/20 HPs) Began as a Draconian Alchemist on May 8, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (320 turns). skibiditoyboy the Apothecary (Draconian Alchemist) Turns: 320, Time: 00:01:45 Health: -3/20 AC: 4 Str: 8 XL: 2 Next: 17% Magic: 3/5 EV: 11 Int: 23 God: Gold: 39 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . d - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded, armoured tail 1, clever 2, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 short sword (weapon) Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 1.7 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 8% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 21% 3 Olgreb's Toxic Radiance Alch 18% N/A 30% 4 Sticky Flame Fire/Alch 10% 2d5 54% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your mind is very acute. (Int +8, Str/Dex -2) Potions are less effective at restoring your health. Message History You are too injured to fight recklessly! Okay, then. Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger Poisonous fumes billow around the goblin! The goblin is poisoned. You feel yourself speed up. The jackal closely misses you. The endoplasm closely misses you. The jackal misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (severely wounded, poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. The endoplasm hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel clever. Your system partially rejects the healing effects of potions. You feel clever. You kill the goblin! The jackal closely misses you. x2 The endoplasm hits you but does no damage. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The jackal misses you. The endoplasm freezes you. You are frozen. You die... .. .. .# ## #.#. ##... .... #..# #..### #..#.##### #.@....... .. .#####Jh#.########## .## .......)..# ........... .#####..#####.>.... .... #>.####...######.#. #.......#.....##.#. .........####...# #.##.#. ########## ##.## #.##.#. #.####.##.#† You could see an endoplasm and a jackal. Vanquished Creatures 3 endoplasms (D:1) 4 hobgoblins (D:1) A jackal (D:1) A bat (D:1) A goblin (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skibiditoyboy the Draconian Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 202 | D:1 | Reached XP level 2. HP: 8/20 MP: 5/5 317 | D:1 | HP: 1/20 [endoplasm (2)] 319 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 319 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 319 | D:1 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 320 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, minivault_26, nicolae_twisty_statue_hallways Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.7 Unarmed Combat | | 0.1 Spellcasting | | 2.0 Conjurations | | 1.0 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 39 Unarmed || 16 Tailslap || 5 Punch || 1 Fire: Sling || 1 Cast: Poisonous Vapours || 1 Use: Potion || 1 Armour: Skin || 90 Dodge: Dodged || 83