skrealing Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -3, D:1) a hobgoblin corpse (skeletalised by now) (7, -9, D:1) a +0 robe (10, 31, D:1) a rat corpse (skeletalised by now) (13, 27, D:1) a +0 sling (25, 39, D:1) a +0 short sword (26, 35, D:1) a staff of necromancy (28, 24, D:1) a +0 club a +0 dagger a kobold skeleton (28, 36, D:1) a hobgoblin corpse (skeletalised by now) (29, 23, D:1) a bat skeleton (35, 19, D:1) a +0 club a goblin skeleton (36, 16, D:1) a rat skeleton (36, 19, D:1) a +0 dagger 5 stones (37, 15, D:1) a hobgoblin skeleton (37, 17, D:1) a quokka skeleton (49, 31, D:1) a hobgoblin corpse (skeletalised by now) (50, 32, D:1) a +0 club a +0 whip a goblin corpse (skeletalised by now) (53, 11, D:1) a quokka corpse (skeletalised by now) (55, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (5, -32, D:2) a rat corpse (skeletalised by now) (5, -3, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, -42, D:2) a bat corpse (skeletalised by now) (8, -28, D:2) a +0 hand axe (10, -1, D:2) a +2 short sword of venom (17, -20, D:2) a +0 dagger 3 stones a kobold skeleton (19, -4, D:2) a frilled lizard corpse (skeletalised by now) (29, -40, D:2) a +0 short sword (34, -34, D:2) a +0 hand axe (36, -28, D:2) a +0 hand axe (38, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (39, -31, D:2) a +0 hand axe (40, -30, D:2) a +0 spear a +0 flail a gnoll skeleton (41, -30, D:2) a +0 club a gnoll skeleton (43, -24, D:2) a +0 dagger (43, 1, D:2) a rat corpse (skeletalised by now) (44, -24, D:2) a +0 morningstar a +0 ring mail the human skeleton of Terence (45, -25, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Hosynal's Weapon Shoppe a +1 flail of holy wrath (133 gold) the +0 scimitar of Theory {valour, *Rage Will+ Str+4} (249 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 trident (35 gold) a +0 hand axe (30 gold) a +2 spectral lajatang (495 gold) a +0 falchion (30 gold) (18, 39, D:3) a +2 flail of protection (23, 7, D:3) a +0 dagger (26, -4, D:3) a +0 short sword (27, 18, D:3) a +0 war axe (39, 26, D:3) a hobgoblin skeleton (40, 7, D:3) a +0 club a goblin skeleton (41, 7, D:3) a +0 short sword (58, 15, D:3) a bat corpse (skeletalised by now) (61, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -4, D:4) a staff of earth (5, -28, D:4) a +0 hand axe a +0 ring mail (11, -11, D:4) a +0 quarterstaff (31, -8, D:4) a hobgoblin corpse (31, -7, D:4) a scroll of enchant weapon (32, 5, D:4) a +0 giant club a +0 short sword 5 stones an ogre corpse (33, 7, D:4) a dart slug corpse a clockroach corpse (41, -2, D:4) 16 gold pieces (48, 1, D:4) a ball python corpse (49, -14, D:4) a +0 leather armour (49, -6, D:4) a dart slug corpse (51, -16, D:4) a ball python corpse the Ecumenical Temple